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  1. #31
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Wade View Post
    OP is right: FFXI had gear you wanted for a long time because it was awesome but hard to get (Scorpion Harness for example).

    There should be no reason not to give awesome gear that is hard to get that is great for a long time other than to not make "casuals" feel badly done to - and it has been said many times by the team they don't want to anger lazy people or busy people so it's unlikely we'll get it because the few will moan - very fitting in our modern world that the game follows how we behave in the real world - the few outweigh the many.
    The official word is not that they won't do this because they're worried about lazy or busy individuals complaining about the hard-to-get gear, but because they're worried that lazy or busy people will be excluded from parties if they don't have said gear.

    It may be a valid concern - but having played FFXI, which went hardcore on the hard-to-get, long-lasting gear, I have to say that it was very, very rare that anyone was excluded from anything based solely on their gear. While it was generally expected that DPS should work toward a Scorpion Harness, for example, no one would be kicked from a party for not having one, and having one was not required to complete any content in the game. And relic weapons? Anyone that "required" one of those (relics in that game took literally years to build - possibly as little as just one year if you managed to get an entire Linkshell helping you out) for anything would be the laughingstock of the server.

    Of course, this game has a very different meta for its endgame content. Difficult content frequently includes harsh DPS checks and enrage timers, so there is a huge emphasis on top-quality or near-top-quality gear for participants. FFXI was more about reacting to nasty and unpredictable boss moves, and the only advantage to having better gear is that you had to endure a few less of those nasty and unpredictable boss moves. As long as the healers were on task and the DPS and tanks were good about their own mitigation, the actual equipment folks wore had a lot of leeway.
    (1)

  2. #32
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Yeah, i agree. In days past, people would be super motivated to gear up to access the more difficult content which held the best gear. Now the harder content is just a rehash of the easy stuff. So the motivation is just not really there for a lot of people. Bless the people that are still raiding savage and doing extremes, but I really don't see the point anymore. Back in 2.0 was different, you wanted to gear up to beat coil... and you needed all the gear you could get because coil was hard and had no training wheels mode.

    Tuning every piece of content to the lowest skilled player, will probably choke the life out of this game. Eventually the only people having fun will be the worst 10% Of players and RPers.

    EDIT: And you will know who the worst 10% of players are, because they will be the ones on this forum celebrating and white-knighting every time Yoshi nerfs more stuff...
    (5)
    Last edited by Whocareswhatmynameis; 01-21-2017 at 06:38 AM.

  3. #33
    Player
    Palourde's Avatar
    Join Date
    Sep 2013
    Posts
    38
    Character
    Delita Balthier
    World
    Moogle
    Main Class
    Fisher Lv 61
    Quote Originally Posted by Whocareswhatmynameis View Post
    Yeah, i agree. In days past, people would be super motivated to gear up to access the more difficult content which held the best gear. Now the harder content is just a rehash of the easy stuff. So the motivation is just not really there for a lot of people. Bless the people that are still raiding savage and doing extremes, but I really don't see the point anymore. Back in 2.0 was different, you wanted to gear up to beat coil... and you needed all the gear you could get because coil was hard and had no training wheels mode.
    I totally agree about what you said on 2.0. We had a purpose to famr stuff for the coil, cuz it was hard. No hard mode or bullshit, it was just a good level of challenge.
    Now what ? :/
    (1)

  4. #34
    Player Clethoria's Avatar
    Join Date
    Oct 2016
    Posts
    672
    Character
    Y'aschas Massif
    World
    Ultros
    Main Class
    Monk Lv 72
    Quote Originally Posted by Airget View Post
    That afterthought mentality is honestly not good
    According to who? You? Let me know when you're on the dev team.
    (0)

  5. #35
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    It's a weird thing. it's more than just farming. it kind of damages the economy as well.

    with the exception of doh/dol and perhaps progression raiders for example food / meds are useless. if you're running an expert roulette 20+ I levels above the entry point you really don't need any food. you already over power the content. same with normal raids. even savage at the point your decked in 260-270 gear.. i'm in a crafters ls and I don't think anyone in it specialies in cooking because lol food..

    materia is often skipped no point spending hundreds of thousands of gil melding something you'll probably replace in 2 weeks. and again you already over power most content

    crafting is useless because no point spending 2-3 million on a crafted 250 piece that you'll probably replace in 2 weeks.

    and gear is replaced so quick its not really worth making a huge effort to get. because in a few weeks you'll have something better...
    (10)

  6. #36
    Player
    xJimmehx's Avatar
    Join Date
    Jun 2015
    Location
    Ul'Dah - 1.0, Limsa - 2.0
    Posts
    534
    Character
    Leon Manderville
    World
    Cactuar
    Main Class
    Warrior Lv 90
    I would like less farming for gear and more farming for items, gil, fashion, or fun.. For example. I farm a great set of gear thats i320 in 4.0. I then farm ponies and pvp for fun and also farm achievements and farm some content for gil when i need it. Instead, currently, If i am weak i must farm strong gear. Its not hard getting the new gear. But we have no choice. Its a required thing because new content has ilvl requirements. I am sick of being forced to gear up. I dont enjoy grinding just to get to have fun afterwards. Im tired of feeling like there is so much grinding to do just to start to play the new content. If they just added dungeons in 4.0 with more gear sets all of the same ilvl, they could add set bonuses to the gear and more content types and i think it would ease the bordem. FFXIV is like a themepark that tells you that you cannot ride the fun rollercoaster until you do the mini games that you dont want to do, first. Its weird.
    (1)

  7. #37
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Your gear is rewarding for the next patch at most.

    Examples:
    Sophia EX - Done with some 240
    Alexander Creator (Savage) - Done with some 240
    Zurvan EX - Very rewarding with 270

    Then 2 patches later new gear should be better and more rewarding.
    (0)

  8. #38
    Player
    Gamina's Avatar
    Join Date
    Aug 2013
    Posts
    89
    Character
    Gamina Karstark
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Yeol View Post
    Your gear is rewarding for the next patch at most.

    Examples:
    Sophia EX - Done with some 240
    Alexander Creator (Savage) - Done with some 240
    Zurvan EX - Very rewarding with 270

    Then 2 patches later new gear should be better and more rewarding.
    I agree with what's being said but I just can't see a way forward with people wanting more horizontal progression. What I do know is I myself have found it hard to become motivated to push myself it farm to max gear that quickly knowing the rate it will become obsolete. The examples above in the past I found myself pushing for but knowing the pattern would repeat made me stop. I still love the game. I still farm for glamour but with expert being a face roll I know I will approach the ex primals etc at a rate that suits me rather than for the endless gear treadmill.
    (2)

  9. #39
    Player
    Ralts's Avatar
    Join Date
    Dec 2014
    Posts
    185
    Character
    Tietra Elm
    World
    Phoenix
    Main Class
    Astrologian Lv 81
    Quote Originally Posted by Garotte14 View Post
    Does the whining ever get boring to you? Or do you just naturally wake up excited for the day ahead, and comb the vast reaches of the Internet in hopes of finding something new to complain about?
    Dunno, but you know more of my complaining than myself
    (1)
    Last edited by Ralts; 01-21-2017 at 07:01 PM.

  10. #40
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    I agree with you OP.

    Its even worse since all the newest dungeon gears are nothing more than currency for our city state. I mean barely anyone went to the chests in the new dungeons and in the end I only opened them because exchanging them will give me some nice FC points. I can understand that sometimes people need to catch up and the dungeon gear is likely for those but all players have to do is gathering the tomstones and they will get way better gear. For those of us that play this the whole time and are up to date with the gear..well its kinda useless. At the same time why should one need such a high gear anyway if the next patch will have another catch up? Only if you truly raid or are planning to do the newest primal will it be necessary to have such high gear. Otherwise the rest of the content is boring..I mean I even found the two newest dungeon even more easier than the ones from last patch..

    I also dont feel like running all three 24 man raids for the upgrade..I dont plan to fight against Zuvran ex and since everything will be way easier I will just wait for SB to farm the other birds..

    SE really still has to find a way to balance making something easier. I am not against a higher drop rate for minions as a example but putting all those minions in the palace was imo a big mistake. The same with the glamour clothes. They are all worth nothing anymore..If they just had increased the drop rates in the dungeons or put the nutkin in more maps than this would have been way better than just putting them there..the content would still be run and it would still be worth something.

    They truly are destroying one market after the other..and all I can think off is: Why should I even chase after something now if I just can wait a little and they will nerf it so much that I can buy it from the MB for a cheap price.
    (5)

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