Tbh after being here since 2.0's launch, the only thing that's making me want to quit is the vertical content climb. It's kinda starting to feel more like a nuisance than a gain to go online and grind tomes that will inevitably be replaced for its shinier counterpart.

Now i know that YoshiP and the Dev's seem intent on making content that everyone can access and that's fine for the games longevity and for newer players, but we are in need of some more serious hardcore content that is locked only by a players skill. The two tiered difficulty for the Alex raid annoyed me personally, especially after BCoB and the fact that the rewards for clearing it were awesome (Ref. T12 Cinematic Cut scene) and it had the vibe of "You need to be a good player with a good team to clear it, so keep practicing and you'll get it one day". Now though its "Cant clear it yet? don't worry, wait two months for Nerf and next tier".