Quote Originally Posted by Valkyrie_Lenneth View Post
If the cause is overpopulation, a test server would not discover this issue, and they are usually not as populated. and its not just 1 server, but multiple causing the issue, assuming this is the cause.
All they need to do is add channels(add more servers to each world) and allow us to swap between each channel as one fills, while making housing areas and character data on a single server, per world of course, to see if it fixes the congestion. If it does not then they would at least not have to worry about people getting queued to join the game they paid to play.(unless maint or bugs happen)