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  1. #1
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by SnugglesD View Post
    The REAL reason FFXIV has more bugs is because virtually every other MMO on the market has test servers. That would solve all the issues.
    If the cause is overpopulation, a test server would not discover this issue, and they are usually not as populated. and its not just 1 server, but multiple causing the issue, assuming this is the cause.
    (3)

  2. #2
    Player
    SnugglesD's Avatar
    Join Date
    Aug 2015
    Posts
    232
    Character
    Snuggles Doombringer
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Valkyrie_Lenneth View Post
    If the cause is overpopulation, a test server would not discover this issue, and they are usually not as populated. and its not just 1 server, but multiple causing the issue, assuming this is the cause.
    You really think the cause is overpopulation? The population of this game has only gone one direction since the wait for 3.1.
    (1)

  3. #3
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by SnugglesD View Post
    You really think the cause is overpopulation? The population of this game has only gone one direction since the wait for 3.1.
    It doesnt matter if overall subs are down if half the remaining population (exaggeration, but it gets my point across) moved to Balmung and Gilgamesh.

    If 2 servers have combined what an entire datacenter should have for population, there is going to be issues.
    (2)

  4. #4
    Player
    SnugglesD's Avatar
    Join Date
    Aug 2015
    Posts
    232
    Character
    Snuggles Doombringer
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Valkyrie_Lenneth View Post
    It doesnt matter if overall subs are down if half the remaining population (exaggeration, but it gets my point across) moved to Balmung and Gilgamesh.

    If 2 servers have combined what an entire datacenter should have for population, there is going to be issues.
    Yes, but that mass exodus happened because of Gordias. Gilg and Balmung have been this overpopulated since 3.0. It's not new. The issue wouldn't just magically appear in 3.5. They messed up something up in the patch, dude.
    (1)

  5. #5
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by SnugglesD View Post
    Yes, but that mass exodus happened because of Gordias. Gilg and Balmung have been this overpopulated since 3.0. It's not new. The issue wouldn't just magically appear in 3.5. They messed up something up in the patch, dude.
    They have been overpopulated, but the problem is that keeps rising. There may be issues with the patch, but if that was the case, EVERY datacenter would have issues. Aether's is generally because of Balmung and Greg not being sustainable.
    (4)

  6. #6
    Player
    valli's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    54
    Character
    Valli Darkcloud
    World
    Cactuar
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Aether's is generally because of Balmung and Greg not being sustainable.
    Lol you called Gilgamesh "Greg". That's awesome! Props!
    (1)

  7. #7
    Player
    xJimmehx's Avatar
    Join Date
    Jun 2015
    Location
    Ul'Dah - 1.0, Limsa - 2.0
    Posts
    534
    Character
    Leon Manderville
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    If the cause is overpopulation, a test server would not discover this issue, and they are usually not as populated. and its not just 1 server, but multiple causing the issue, assuming this is the cause.
    All they need to do is add channels(add more servers to each world) and allow us to swap between each channel as one fills, while making housing areas and character data on a single server, per world of course, to see if it fixes the congestion. If it does not then they would at least not have to worry about people getting queued to join the game they paid to play.(unless maint or bugs happen)
    (0)

  8. #8
    Player
    JediFirefly's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Ezri Dax
    World
    Seraph
    Main Class
    Paladin Lv 90
    Quote Originally Posted by xJimmehx View Post
    All they need to do is add channels(add more servers to each world) and allow us to swap between each channel as one fills, while making housing areas and character data on a single server, per world of course, to see if it fixes the congestion. If it does not then they would at least not have to worry about people getting queued to join the game they paid to play.(unless maint or bugs happen)
    Just No. Different instanced server copies no matter what you call them are just garbage period.
    (1)

  9. #9
    Player
    xJimmehx's Avatar
    Join Date
    Jun 2015
    Location
    Ul'Dah - 1.0, Limsa - 2.0
    Posts
    534
    Character
    Leon Manderville
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by JediFirefly View Post
    Just No. Different instanced server copies no matter what you call them are just garbage period.
    Why do you think that? I had played this way for years on other games and didnt mind it. o.O
    (0)

  10. #10
    Player
    Naria's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    1,137
    Character
    Naria Starcatcher
    World
    Sargatanas
    Main Class
    Sage Lv 100
    Quote Originally Posted by xJimmehx View Post
    All they need to do is add channels(add more servers to each world) and allow us to swap between each channel as one fills, while making housing areas and character data on a single server, per world of course, to see if it fixes the congestion. If it does not then they would at least not have to worry about people getting queued to join the game they paid to play.(unless maint or bugs happen)
    They can do this, we had it for about a month after Heavensward launched before they turned it off. Or at least each zone had multiple instances.
    (0)

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