Quote Originally Posted by Dreamer View Post
I think animation lock should stay for most skills. It makes no sense for me to be able to run around like a madwoman when I'm performing a 360 degree slash attack. For magic, musketeers, and abilities, sure. Definitely not for most weapon skills such as lancers, archers, gladiators, etc., however.
Think there might be 2 different views on this I for one think we should have animation lock for WS's but I think if we move it should cancel the ability or for multi hit WS cancel what is left at the time of movement. This allows you to move at a moments notice without exploiting the damage. A win win solution if you ask me.