Quote Originally Posted by Vanguard319 View Post
If there was no animation lock, players would be able to dodge every major attack an enemy threw at them with a nearly 100% success rate, it is no longer a question of skill. In short, Easy mode.
How do you evade every major attack if there's no animation lock for the enemy? You have to think about it both ways, not only from the player's perspective. I don't think the "easy mode" argument has ever been used properly in those forums