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  1. #121
    Player
    RathSkybreaker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    Archer Lv 90
    Ah how could I forget, I told you to get your panties out of a knot, I said you should stop spouting your archer realism threads all over the place. Never once did I call you a troll as many others have, I respect your opinion but I think it would do nothing but harm this game. Being ultra realistic I mean. In other words, this is an RPG a place where your supposed to take on the role of a character that does things not physically / humanly possible, defies human logic, and in the end is astounding. I and I'm sure many others don't play games for the sense of doing things we can already do in real life. And as far as the pros/cons of animation lock; to me atleast,

    Pros:
    *Realism (if you consider it one)
    *Better ability animations
    *Strategy(Though because you have to time your moves)
    Cons:
    -Prevents more intuitive and engaging game mechanics
    -Action locks in the severity that we have now, I could only imagine PVP..
    -Locks certain classes out of specific contents, unless they add content to take this into better account.

    -*- in the end I could careless if they stay or go, but if they keep it I hope they better prepare for situations like this were archers auto attack screws them all the time, hindering their dps, if it were able to be canceled, like kail stated, I think it would be a perfect fix.

    Edit- going to stop posting on this as it's already going to be fixed (taken out completely? reduced?), so people just need to buckle down and start debating about more important topics, such as how it will be fixed.
    (0)

  2. #122
    Player
    MegaMage's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    17
    Character
    Mega Mage
    World
    Lamia
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Vanguard319 View Post
    not troll logic at all, the game has a specific set of rules. You don't like those rules, therefore you are demanding the rules be rewritten, in this case you are demanding the game be restored to easy mode, which the majority already screamed bloody murder at.

    I wonder which of us is the troll here.
    I can't really troll my own thread. You realize I have 12 posts on this forum as of this one total right? I have stayed on topic thus far until you resorted to the old "if you don't like it, go somewhere else" method.

    What you fail to grasp is that I actually find this game enjoyable and would like to see it succeed. I feel what I am requesting isn't asking a lot and that it will foster a more positive attitude between players and Devs if we can get some answers about some issues that are really bothering us. I never said the petition was to have it changed, it's to get specific attention to this issue. I want some clarity.

    I think everyone here would rather see FFXIV succeed and be a game that has a good balance of genre standard mechanics and innovative Final Fantasy-only mechanics. Do I feel animation lock is a positive mechanic that should be attributed to the "Final Fantasy" name? Absolutely not. However, if they chose to defend it as such then of course I will consider other alternatives. In any event, all I'm asking for is the ability to form an educated opinion based on their stance or intentions.

    Quote Originally Posted by Vanguard319 View Post
    If there was no animation lock, players would be able to dodge every major attack an enemy threw at them with a nearly 100% success rate, it is no longer a question of skill. In short, Easy mode.

    edit: animation lock has been in the game from the beginning, if the devs had this planned from the beginning, then it is not bad game mechanics, as it was intended to be that way.

    Then again, why am I explaining this to a lv 25 cnj who has probably never done a dungeon run, stronghold, or fought the hard Ifrit fight?
    You know, you are really rude. It seems your preferred method of getting your point across is to bash others and that is what makes you a troll. Just because you feel like you are being backed into a corner because your opinion is unpopular and based in ignorance, does not mean you need to lash out at others.

    Did you ever play WoW? In absolutely no way am I convinced that every average player would move 100% of the time correctly in every raid. You have no idea how many times people had to be reminded not to stand in the fire because it would wipe everyone. It's a huge raid issue in WoW and joked about constantly.

    Animation lock has been here from the beginning. What else was in the beginning? Oh right, that little problem when something like 70% of the player base quit within the first few months.

    Quote Originally Posted by Vanguard319 View Post
    if insulting others over a debate that you weren't even involved in, and added nothing to is your definition of disagreeing with someone, then yes.
    As quoted above, you are really the one throwing insults around and being overly rude. Trying to turn the tables really isn't going to work when it's all here for everyone to clearly see.

    Quote Originally Posted by Vanguard319 View Post
    where did he say this? Do you have a link?

    Also not to be rude, but if people are petitioning for animation lock's removal, It would suggest that it's not set in stone, and as I said earlier it would have been removed the same time as the rest.
    It seems like you didn't read the OP. I am not starting the petition to get Animation Lock removed although that is my preference. I am petitioning to get more information about what their stance is on this issue. I want a Dev to give us some information on if, when and how they are handling it.

    Sorry for the multiple quotes, lol.
    (4)
    Last edited by MegaMage; 11-30-2011 at 06:53 PM.

  3. #123
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Rowyne View Post
    Don't confuse bad game mechanics with strategic gameplay.

    Removing animation lock would allow players to make critical split-second decisions. I find that more challenging than having to plan on being frozen in place.

    I bet you hated when they removed the animation lock from switching between passive/active mode? Boy, that really gimped my gameplay and turned it into easy mode. </sarcasm>
    and what about typical FF Style melee animations? like polearm animations, which i think are amazing...
    would really look silly to perform these styles while running..


    i always hear "make that instant, make that instant... reduce the animation time" .... cut down everything or what???!! that sucks really.

    if you want to play a typical MMO chose SWTOR or WoW.
    (1)

  4. #124
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Tonkra View Post
    and what about typical FF Style melee animations? like polearm animations, which i think are amazing...
    would really look silly to perform these styles while running..


    i always hear "make that instant, make that instant... reduce the animation time" .... cut down everything or what???!! that sucks really.

    if you want to play a typical MMO chose SWTOR or WoW.
    Agreed! Also, people forget that a large part of range variations from weapons are related to that "step foward/back" mechanics, that actually would become unusable with the removal of animation lock.

    But anyway...this game is getting so poor mechanics-wise i wouldn't be surprised if soon enough they announce the removal of weapons range variations too to justify the removal of animation lock.
    (0)

  5. #125
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Vanguard319 View Post
    If there was no animation lock, players would be able to dodge every major attack an enemy threw at them with a nearly 100% success rate, it is no longer a question of skill. In short, Easy mode.
    How do you evade every major attack if there's no animation lock for the enemy? You have to think about it both ways, not only from the player's perspective. I don't think the "easy mode" argument has ever been used properly in those forums
    (3)

  6. #126
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Dreamer View Post
    I think animation lock should stay for most skills. It makes no sense for me to be able to run around like a madwoman when I'm performing a 360 degree slash attack. For magic, musketeers, and abilities, sure. Definitely not for most weapon skills such as lancers, archers, gladiators, etc., however.
    Think there might be 2 different views on this I for one think we should have animation lock for WS's but I think if we move it should cancel the ability or for multi hit WS cancel what is left at the time of movement. This allows you to move at a moments notice without exploiting the damage. A win win solution if you ask me.
    (0)

  7. #127
    Player
    MegaMage's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    17
    Character
    Mega Mage
    World
    Lamia
    Main Class
    Red Mage Lv 80
    Doesn't look like any amount of names or likes can draw a Devs attention on this issue, haha.
    (1)

  8. #128
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    There isn't much of a reason for it since they said it's being removed in 2.0
    (0)

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