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  1. #1
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    Rowyne's Avatar
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    Quote Originally Posted by Vanguard319 View Post
    With the lock, you are forced to actually pay attention to what's going on around you, it also means you cannot spam damage without consequence.
    That's what cooldowns are for.

    Quote Originally Posted by Vanguard319 View Post
    In Ifrit's case you can predict when he'll use a TP move, or when he will cast hellfire, it also ensures that zerg strategies will always fail. If there was no animation lock, players would be able to dodge every major attack an enemy threw at them with a nearly 100% success rate, it is no longer a question of skill. In short, Easy mode.
    So, the game devs are using animation lock as a replacement for challenging mechanics and properly timed boss attacks? Yeah, that's a good reason to defend it.

    Quote Originally Posted by Vanguard319 View Post
    edit: animation lock has been in the game from the beginning, if the devs had this planned from the beginning, then it is not bad game mechanics, as it was intended to be that way.
    LOL, that's like saying everything Tanaka came up with was a good idea. We all saw how that turned out.

    Quote Originally Posted by Vanguard319 View Post
    Then again, why am I explaining this to a lv 25 cnj who has probably never done a dungeon run, stronghold, or fought the hard Ifrit fight?
    Because trolls always resort to insulting others when they run out of logical arguments.

  2. #2
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    Vanguard319's Avatar
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    Quote Originally Posted by Rowyne View Post

    Because trolls always resort to insulting others when they run out of logical arguments.
    Talking about yourself? my responses have been more based in logic than yours

    On that note the lock wasn't removed from arc when it was removed from the others, logically, It is Yoshi-p's vision, that arc have it.

    If you're that eager to toss insults until somebody gives up, I can do this all night .
    (0)
    Last edited by Vanguard319; 11-30-2011 at 02:27 PM.

  3. #3
    Player
    Kailok's Avatar
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    Quote Originally Posted by Vanguard319 View Post
    On that note the lock wasn't removed from arc when it was removed from the others, logically, It is Yoshi-p's vision, that arc have it.
    I don't want to feed the fire here but if Animation Lock was "Yoshi-'s Vision", then why is he getting rid of animation lock in 2.0? You -can- have archers be able to have their single-shot firing without having to lock them into an animation for 3 seconds after the damage was dealt. What you want is for archers to have to stay still in order to shoot, which is fine, but make it cancel-able in a heated situation.

    And also, I'm fairly sure archers in RL were/are able to run and shoot at the same time. Sure, it might not be as accurate, but if you're in a situation where you're needing to run in order to avoid fire, then the enemy is most likely close enough for you to be able to knock an arrow, run and aim, and then release with a decent amount of accuracy instead of just aimlessly shooting them through the air. ESPECIALLY a target as big as Ifrit.
    (2)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  4. #4
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    Vanguard319's Avatar
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    Quote Originally Posted by Kailok View Post
    I don't want to feed the fire here but if Animation Lock was "Yoshi-'s Vision", then why is he getting rid of animation lock in 2.0?
    where did he say this? Do you have a link?

    Also not to be rude, but if people are petitioning for animation lock's removal, It would suggest that it's not set in stone, and as I said earlier it would have been removed the same time as the rest.
    (0)
    Last edited by Vanguard319; 11-30-2011 at 03:05 PM.

  5. #5
    Player
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    Quote Originally Posted by Vanguard319 View Post
    where did he say this? link?
    It was in an interview and was stated multiple times in this thread. I'm too lazy to go find the exact interview right now (maybe tomorrow, too busy watching Walking Dead), but I know it's another one of those "Well...we'll fix that when problem we get better servers" topics.
    (1)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  6. #6
    Player
    Rowyne's Avatar
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    Quote Originally Posted by Vanguard319 View Post
    where did he say this? Do you have a link?
    It's in the first page of this thread.

    http://forum.square-enix.com/ffxiv/t...l=1#post460558

    Taken from an interview with RPG Site:

    RPGSite: With the new server systems, will the major game breaking issues such as animation lock, server lag latency, positioning imprecision, and interface lag be greatly reduced?
    Yoshida: Yes, all of these things will be fixed.
    Source: http://pc.rpgsite.net/interviews/327...-naoki-yoshida

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