What you said here:
Is what I said here:
Animation lock for high power weaponskills and abilities so that the usefullness of the skill is balanced in part, or in whole, by the period of vulnerability - fine.
Animation lock for normal moves and abilities that aren't that useful (especially when mobility is supposed to be a large part of a character's playstyle - see: Archer) - not fine.
However, your being in agreement that archers should not be able to run and shoot results in a limiting of gameplay. How is it fair that every other class can hit and run while archer cannot?
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
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