Quote Originally Posted by Abauge_Goga View Post
Also, i think the lock should engage the second you hit your button, not 3 seconds after it when you are done casting and already running somewhere.
It does! For the server that is. And that's where server lag hits you. Monster casting animations are long enough to be able to run away even if you are in animation lock when they start (for example, Puk's Backflip) But because of the latency, the server gets the info you GTFO'd too late.