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  1. #1
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    I think animation lock should stay for most skills. It makes no sense for me to be able to run around like a madwoman when I'm performing a 360 degree slash attack. For magic, musketeers, and abilities, sure. Definitely not for most weapon skills such as lancers, archers, gladiators, etc., however.
    (1)

  2. #2
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Dreamer View Post
    I think animation lock should stay for most skills. It makes no sense for me to be able to run around like a madwoman when I'm performing a 360 degree slash attack. For magic, musketeers, and abilities, sure. Definitely not for most weapon skills such as lancers, archers, gladiators, etc., however.
    Think there might be 2 different views on this I for one think we should have animation lock for WS's but I think if we move it should cancel the ability or for multi hit WS cancel what is left at the time of movement. This allows you to move at a moments notice without exploiting the damage. A win win solution if you ask me.
    (0)

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