I'm glad animation lock is leaving... it really doesn't have a place outside of action RPGs, just a silly leftover idea of square's when they prioritized graphics over gameplay.

And honestly.. if you didn't realize animation lock was on the way out for spells/abilities/weaponskills when they completely removed it for sheathing/unsheathing your weapon.. you were just kidding yourself.

The majority of players want an active playstyle anymore, and waiting to push a button doesn't really cut it..

sure, it does add a certain element of difficulty to the fight... but it's so insignificant compared to what mainstream MMOs require their raiders to do now it's just silly...