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  1. #1
    Player
    Sestenes's Avatar
    Join Date
    May 2011
    Posts
    15
    Character
    Triggan Candlebright
    World
    Lamia
    Main Class
    Thaumaturge Lv 50

    2 hour abilities

    Shouldn't we be able to use anima to perform "2 hour" abilities, similar to FFXI? This makes perfect sense to me and I can't imagine why it isn't in the game already. Maybe they will do something like that in 1.20 or 1.21, where the class/job system gets overhauled...
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  2. #2
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    1hour cooldown with TP or MB or HP cost to use it, it's up to which they use using anima for two hour is lame.

    And it seem a lot of jobs have two hours

    WHM Abl. 2 O Instantly restores HP of all party members.
    BLM Abl. 1 O Switches current HP and MP values.

    To name a few that seem to be Two hours i bet they have a lower time on ffxiv maybe 40-1hour

    But ya the WHM two hour in ffxiv sound a lot like benediction.

    and BLM spell there look a lot like convert but there type of two hour could be they can keep casting spells without MP cost for a short time.
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    Last edited by Zenaku; 11-20-2011 at 08:13 AM.
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  3. #3
    Player
    Sestenes's Avatar
    Join Date
    May 2011
    Posts
    15
    Character
    Triggan Candlebright
    World
    Lamia
    Main Class
    Thaumaturge Lv 50
    Good point. Maybe there will be "2-hour"-ish abilities soon then.

    But it just seems that there could be a creative way to use anima, other than just teleporting. I was thinking of "2-hour" abilities, that maybe had like a 30 min cool down instead of 2 hours, and maybe cost 1 anima to make up the difference.

    Hmmm...
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