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  1. #1
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70

    Suggestion: 8 v 8 v 8 Frontline

    When it cannot find 72 people for Frontline it puts you in a 24 man Frontline. This verson of Frontline is a lot more fun to play then the large scale one. The only problem atm is that the map is too large for 24 people. However the way the nodes spawn in 24 man is a lot more interesting then 72 because you either get big crystals or small crystals on the map.

    24 man is easier to direct and know what everyone is doing too. 72 man Frontline is more about who has the better luck to achieve a win. 24 man feels more like you get the win personally.

    Also, 24 man Frontline is faster to look for. If the finder has to look just for 24 people over 72, games are faster so more people will queue for PVP Frontlines. Just have more instances of the 24 man Frontline.

    Please consider these pros to a 24 man Frontline and design the next Frontline for 24 people instead of 72 . We already get 24 Frontlines, so please make this a proper PVP selection.
    (2)

  2. #2
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    As the Feast Season 3 pulled the attention of most PvPers away from Frontlines, 24 man matches became regular due to lower numbers queueing for it. Now that we finally have no GC restrictions, 72 man matches are frequent and common again, especially with the crippling changes applied to the Feast and the relic light grind going on.

    Separating the mode into categories would effectively split the queues, and one or the other would be back to long waits, even if there wasn't this initial rush/relic grind/Garo event. This is by and large a good time to be doing Frontlines, even if it might seem a little more hectic. RNG has always been the wild card in these matches, but we have to take it with a grain of salt (or a whole shaker for that matter).

    Lastly, if I recall, future PvP content is planned for more simplistic A/B, 2 team dynamics, and is high on the wanted list for both players and devs. I'm not shooting down your idea at all, but I don't quite think it'll pick up much speed.
    (1)

  3. #3
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by ThirdChild_ZKI View Post

    Lastly, if I recall, future PvP content is planned for more simplistic A/B, 2 team dynamics, and is high on the wanted list for both players and devs. I'm not shooting down your idea at all, but I don't quite think it'll pick up much speed.
    Nice, can't wait to see those PVP modes .

    For my suggestion I have really had a lot more fun in the smaller 24 man then 72 . Feels a lot more rewarding when you get a clutch win!
    (0)