"Cure, Cure II, Cure III" all gonna go in serious change -
1: Meaning the all become single spell
2: Cure will change too Cure II and cure II change cure III when you reach certain level.
3: the mana cost will be heavily reduced. will be fitting so its not too mana heavy
4: light of this change new traits/revamped ones based on
"Stone, Stone II and Stone III"
1: same effect as above they all become single spell that evolves over course of your character dev
2: all versions of the this spell would apply heavy status
"Fluid Aura/Dispose" are merged into single spell. instant cast has a decent cool-down
(Shroud of Saints) (removed)
New Spells - like spells up top basiclly th
Water/Water II/Water III
Instant cast: Potency: 110/140/210
60: Cooldown
Additional Effect: Reduces Enimity
Secondary Effect: Refresh potency 20/40/60
Divine Veil (removed)
"Protect II" -
Stacks With Protect 1
Instant Cast
Single Target (meaning it only be placed on single person most likely tank
Last: 12 seconds
60 Second Cool-down
Grants 30% Damage Reduction and 30% additional Healing this last up 9-12 seconds
"Blink"
Instant Cast
Does not stack with "Reflect"
Magical Damage will Dispel Blink
Single Target
Last: 10 mins
Creates shadow images that each absorb a single attack or weaponskill directed at you
at lvl30 It creates 1 Shadow lvl50 Creates 2 shadows and lvl70 3 shadows
"Reflect
Instant Cast
Does not stack with Blink
Physical Damage will dispell:Reflect
Single target
Creates a number of shadow images that will asborb and reflect spells directed at you
at lvl30 it creates 1 shadow at lvl50 creates 2 shadows and lvl70 3 shadows
both reflect and blink can only asborb up a total 3 attacks or spells if you can guess the skill type in watch boss or monster is using then these too play out right
"Quake"
Instant Cast
PBAOE (Miasma II Style Stomp)
Cool Down: 60 seconds
Potency: 180/210
Additional effect: 40% Heavy and 20% slow on all targets hit for 6-8 seconds
Tornado -
Group: Knockback
Instant Cast
PBAOE: Wind Burst
Deals 80 potency 15 seconds dot
Additional Effect: Windburst: Targets effected by your aero will get knocked back 12 ylms
Blows away adds and monsters away from your group. while they are being "blow away" you can see to their wounds.
Flood -
Self: Shield/Damage Spell
Instant Cast
Deals 240 Potency Damage
Additional Effect: Aqua Shield: 100% of damage you deal with this ability is divinity between your party members grants them asborbation shield
Additional effect: Refresh: Potency 60
"Esuna II"
"Raid Wide Esuna"
"60 second cooldown
"Esuna II would always remove debuffs that other Esuna spells cannot"
"Raise II"
"Instant Cast"
"Full Health/MP"
"Keeps All Buffs that where active before the target died"
"Massive MP Cost"
420 Second Cool Down

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