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  1. #1
    Player
    Zodathria123's Avatar
    Join Date
    May 2016
    Posts
    48
    Character
    Metallia Corvina
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 51

    "WHM/CNJ" Class Changes - "what I think is gonna happen"

    "Cure, Cure II, Cure III" all gonna go in serious change -
    1: Meaning the all become single spell
    2: Cure will change too Cure II and cure II change cure III when you reach certain level.
    3: the mana cost will be heavily reduced. will be fitting so its not too mana heavy
    4: light of this change new traits/revamped ones based on

    "Stone, Stone II and Stone III"
    1: same effect as above they all become single spell that evolves over course of your character dev
    2: all versions of the this spell would apply heavy status

    "Fluid Aura/Dispose" are merged into single spell. instant cast has a decent cool-down

    (Shroud of Saints) (removed)

    New Spells - like spells up top basiclly th
    Water/Water II/Water III
    Instant cast: Potency: 110/140/210
    60: Cooldown
    Additional Effect: Reduces Enimity
    Secondary Effect: Refresh potency 20/40/60

    Divine Veil (removed)

    "Protect II" -
    Stacks With Protect 1
    Instant Cast
    Single Target (meaning it only be placed on single person most likely tank
    Last: 12 seconds
    60 Second Cool-down
    Grants 30% Damage Reduction and 30% additional Healing this last up 9-12 seconds

    "Blink"
    Instant Cast
    Does not stack with "Reflect"
    Magical Damage will Dispel Blink
    Single Target
    Last: 10 mins
    Creates shadow images that each absorb a single attack or weaponskill directed at you
    at lvl30 It creates 1 Shadow lvl50 Creates 2 shadows and lvl70 3 shadows


    "Reflect
    Instant Cast
    Does not stack with Blink
    Physical Damage will dispell:Reflect
    Single target
    Creates a number of shadow images that will asborb and reflect spells directed at you
    at lvl30 it creates 1 shadow at lvl50 creates 2 shadows and lvl70 3 shadows

    both reflect and blink can only asborb up a total 3 attacks or spells if you can guess the skill type in watch boss or monster is using then these too play out right

    "Quake"
    Instant Cast
    PBAOE (Miasma II Style Stomp)
    Cool Down: 60 seconds
    Potency: 180/210
    Additional effect: 40% Heavy and 20% slow on all targets hit for 6-8 seconds

    Tornado -
    Group: Knockback
    Instant Cast
    PBAOE: Wind Burst
    Deals 80 potency 15 seconds dot
    Additional Effect: Windburst: Targets effected by your aero will get knocked back 12 ylms
    Blows away adds and monsters away from your group. while they are being "blow away" you can see to their wounds.

    Flood -
    Self: Shield/Damage Spell
    Instant Cast
    Deals 240 Potency Damage
    Additional Effect: Aqua Shield: 100% of damage you deal with this ability is divinity between your party members grants them asborbation shield
    Additional effect: Refresh: Potency 60

    "Esuna II"
    "Raid Wide Esuna"
    "60 second cooldown
    "Esuna II would always remove debuffs that other Esuna spells cannot"

    "Raise II"
    "Instant Cast"
    "Full Health/MP"
    "Keeps All Buffs that where active before the target died"
    "Massive MP Cost"
    420 Second Cool Down
    (1)
    Last edited by Zodathria123; 02-04-2017 at 01:56 PM.