Quote Originally Posted by Cordie View Post
You replied to my earlier post, which was about a disconnection. Besides, choosing to respawn at the start is the only option you have as a healer in most cases. And the new added delay is just enough to cause wipes that are noone's fault.
Ah right I see what you mean about the d/c but what I meant was just about the context about someone dying, then using respawn at start and run back to the team to try to save them. That's what I called "respawn tactic".

While for me if you died and cannot be raised by another member, it's a failure as a team (like when inside a locked boss areas) and the real reason why there is a wipe, but since the game does not prevent you from respawning and running back in the first place, adding 2 more seconds is still a step to make it harder (and so better in my opinion).

As for lag or d/c causing wipes, well that's one of the aleas of online gaming and it can happen the same inside boss areas.