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  1. #1
    Player
    Chronons's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Ulyssi Ironside
    World
    Jenova
    Main Class
    Warrior Lv 70

    Why hasn't WAR been switched to blunt?

    I was discussing this with a friend and thought i'd inquire.

    1. Switching WAR to blunt damage, make Storms Eye apply to blunt
    2. Apply a slashing debuff to one of DRK and PLDs moves

    This should increase damage when you have a DRK/PLD combo, stay the same when you have DRK/WAR or PLD/WAR. Ideally to help equalize the tank combo meta.

    Now I feel like there is a reason to not that I had read here on the forums, but I cant find it via the search function. Anyone know or can point me in the right direction?
    (0)

  2. #2
    Player
    Rinari's Avatar
    Join Date
    Jan 2017
    Posts
    129
    Character
    Rinari Swiftwind
    World
    Faerie
    Main Class
    Warrior Lv 60
    Because a good axe is sharp!
    (11)

  3. #3
    Player
    bounddreamer's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    1,598
    Character
    Talya Stormbreaker
    World
    Lamia
    Main Class
    Warrior Lv 70
    Because I'm using an axe, not a club.
    (9)

  4. #4
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by Chronons View Post
    I was discussing this with a friend and thought i'd inquire.

    1. Switching WAR to blunt damage, make Storms Eye apply to blunt
    2. Apply a slashing debuff to one of DRK and PLDs moves

    This should increase damage when you have a DRK/PLD combo, stay the same when you have DRK/WAR or PLD/WAR. Ideally to help equalize the tank combo meta.

    Now I feel like there is a reason to not that I had read here on the forums, but I cant find it via the search function. Anyone know or can point me in the right direction?
    Actually it wouldn't surprise me if the original WAR concept had provision for blunt/sharp depending on weapon equipped. Since we're strictly vertical prog now, I guess no chance anymore.
    (0)

  5. #5
    Player
    Aletin's Avatar
    Join Date
    Nov 2015
    Posts
    29
    Character
    Aletin Ves'ser
    World
    Tonberry
    Main Class
    Dark Knight Lv 90
    Outside of the clear aesthetic issues with axe dealing blunt damage. Here is a list of balance changes that'd occur from changing warrior to blunt alone;

    1. Warrior would not change within itself and would still be taken withing (almost) every party
    2. Monk would receive a buff out of not needing to use dragon kick anymore as storms eye applies blunt and then proceeding to use bootshine for all Opo-opo forms, increasing potency of that form by 37.5 (as Dragon kick is used once every 2 Opo forms and bootshine gives 75 more potency as of the guaranteed crit)
    3. Dark knight becomes more sought after, as the removal of dragon kick allows delirium to not be overwritten, giving Drk their ONLY utility use again.
    4. Ninja gets a slight nerf (although less than the mnk buff) as they'd have to use dancing edge over aeolian edge.

    Then giving Drk and Pld a slashing resist down;
    1. Ninja nerf removed as they don't have to dancing again.
    2. Pld and Drk gain an equal buff for solo and party comp purposes.

    In total, the result of this change would be.
    None in terms of tank comp, you would still run Pld or Drk and a War (as war still provides path and lots of OT dps). Maybe even making Drk taken even more over Pld
    The change would come from the dps comp, likely dropping Drg for Mnk because of the new blunt resist down, even further making Mnk do more dps than Drg, and possibly even making them do more than Drg + the 10% piercing damage on Brd/Mch (from disembowel) + litany bonus. Which, even now, is very close between the two.
    (2)

  6. #6
    Player
    Chronons's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Ulyssi Ironside
    World
    Jenova
    Main Class
    Warrior Lv 70
    While I can appreciate a good quip as much as the next guy, axes have never really been "slashing" weapons. Their small cutting edges are more likely to stick in an unarmored opponent and really shine in their ability to perform blunt force trauma in armored ones. The only difference between a hammer and an ax is a bevel. That being said, in a game where we ride around on giant chickens fighting gods created by peoples wishes and magic..... The aesthetics are a moot point I think.

    Quote Originally Posted by Aletin View Post
    Snip.
    Thank you for the insight on the mechanical changes that would occur as a result of a change. I am curious as to how much of a dps change we would see in MNK and would like to compare it to the current standard DRG comp. I also wonder if there is an advantage to be gained in giving the slashing debuff to either PLD or DRK alone, not both. Not that SE would ever actually implement this, just out of curiosities sake.
    (1)
    Last edited by Chronons; 01-12-2017 at 05:37 AM. Reason: char lims are bad mkay

  7. #7
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Of course is a axe a slashing weapon. Oo
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  8. #8
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    Yeah beats me.Sound & animation makes more sense to make it blunt.
    you dont do fancy stuffs like drk or pld YOU SMASH THEM ON THE FACE.
    (0)

  9. #9
    Player
    Rhais's Avatar
    Join Date
    May 2014
    Posts
    240
    Character
    Sophie Miret-njer
    World
    Faerie
    Main Class
    Black Mage Lv 85
    Quote Originally Posted by Chronons View Post
    While I can appreciate a good quip as much as the next guy, axes have never really been "slashing" weapons. Their small cutting edges are more likely to stick in an unarmored opponent and really shine in their ability to perform blunt force trauma in armored ones. The only difference between a hammer and an ax is a bevel.
    You don't ever see executioners take people's heads off with a hammer, or see people choose a hammer for chopping firewood.
    (0)

  10. #10
    Player
    Chronons's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Ulyssi Ironside
    World
    Jenova
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Rhais View Post
    You don't ever see executioners take people's heads off with a hammer, or see people choose a hammer for chopping firewood.
    Yeah.... those things have a bevel..... like i said......
    (0)

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