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  1. #11
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ibi View Post
    The actual quote appears to have been:

    Source.

    I can see why someone would take that as an implication that Zurvan Extreme would be designed as content for people who've beaten A12S, but he also didn't technically say that that's the level of difficulty they were going for, just that they "made the difficulty a bit higher this time."
    Yoshi specifically mentioned Alex 12 hence why a lot of people expected at least Thordan. Regardless, it's an extremely underwhelming fight. When people ask what exactly they want for endgame content. I, personally, want fights where I'm not pushing virtually half the mechanics because the boss has so little HP. Fortunately, Dun Scaith is much better.
    (0)

  2. #12
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,251
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    Quote Originally Posted by Bourne_Endeavor View Post
    Are you kidding?

    He is barely above Sophia.
    Good. I'd rather see farmable, accessible content than another wipefest for weeks.
    (7)

  3. #13
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Edit: @above we have WC, Sophia and everything before this patch for "I want my cake NOW" people.

    OP, people have complained about "a lack of endgame" so we were given... this.
    (0)

  4. #14
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Maybe I just suck at this game, but having tried going up against Zurvan with a PUG, we were barely able to get him past like, 3/4ths of his total health. Could not co-ordinate his Ravana-esqe mechanic at all. Maybe it's better with an actually coordinated group like a Static, but without one he's plenty tough.

    Getting real sick of the elitist attitude some people seem to have.
    (11)

  5. #15
    Player
    Lodinn's Avatar
    Join Date
    Apr 2016
    Location
    Limsa
    Posts
    42
    Character
    Tenebrosa Estiuette
    World
    Odin
    Main Class
    Astrologian Lv 60
    Basically it's a steamroll for groups in raiding gear (also mind you're skipping mechanics as well), but then get some people in low 250s, with relatively little raid experience, who can't follow the strat well enough (loosely stacking and all those things about positioning raiders pay more attention to) and voila, fun PF times. Skipping soars makes the fight more of a joke given it's probably the nastiest mechanic there with a few tight spots to fit in.

    What *IS* bad about Zurvex, however, is that:
    1) 1st phase adds nothing to the fight really, it's mostly a dummyparse unlike sephi where you can legit wipe a lot on day 1;
    2) Adds phase is sophia adds, reskinned. Bit better than that, is a time to recover and all but there's absolutely nothing to learn during it unless they hit tank(-s) hard;
    3) From the whole fight, only the 3rd phase matters - and you only see 'pillar' meteors a couple of times, which makes 'lucky' kills bit too easy.



    In short, making phases a little bit longer and soars unskippable (make halberd/cicicle/tail/demon's claw happening more often, but skippable instead) would make it way better.
    Difficulty is a bit lower than it'd be good but reasonable for a primal which is not intended to be on par with a current raiding tier (past a10, anyway). Advertising it as something for raiders to be busy with for a while was completely wrong, however.

    Maybe it's the idea of gear progression that keeps them from making primals harder, but for God's love, SE, pretty please make EITHER current savage raid or primals at least somewhat challenging. I understand that people are frustrated when the raid difficulty is way above what they could reach so they do 1-2 bosses and quit raiding but that at least sets some goal for them. If there's no goal for a large part of the community, they'll discourage the rest by saying "good thing you finally killed a11s, not that it matters tho given how easy this tier is" - and people quit raiding not after hitting a brickwall but after realizing all the effort they can put in it is heavily, um, denominated. People would set some personal goals but it's a community thing, after someone gets bored and has nothing to achieve it starts spreading, and the sooner people hit the content cap the faster it spreads.
    TL;DR: making easy bosses kills raiding faster than making over-the-head hard ones.
    (2)

  6. #16
    Player
    Inferiae's Avatar
    Join Date
    Aug 2013
    Posts
    142
    Character
    Yumiya Nagatsuki
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by ZhaneX View Post
    Maybe I just suck at this game, but having tried going up against Zurvan with a PUG, we were barely able to get him past like, 3/4ths of his total health. Could not co-ordinate his Ravana-esqe mechanic at all. Maybe it's better with an actually coordinated group like a Static, but without one he's plenty tough.

    Getting real sick of the elitist attitude some people seem to have.
    That mechanic you can actually skip if you get him down to 75%. With my group, we were getting him to 76% even before all the pads were gone, so we were skipping the dashes/circles every time.
    (0)

  7. #17
    Player
    Naraku_Diabolos's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,253
    Character
    Hayley Westenra
    World
    Excalibur
    Main Class
    Ninja Lv 100
    If the fights are not as difficult as you say, could it be because you have a higher iLvl?
    (1)

  8. #18
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I'd say the difficulty level of Sophia was just right. Took my FC static about five hours of solid learning to get our first win. Considering most people don't have statics and would thus likely need significantly more time (unless they get really lucky), then this is a great learning curve for midcore content.
    (1)

  9. #19
    Player
    Lodinn's Avatar
    Join Date
    Apr 2016
    Location
    Limsa
    Posts
    42
    Character
    Tenebrosa Estiuette
    World
    Odin
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by ZhaneX View Post
    Maybe I just suck at this game, but having tried going up against Zurvan with a PUG, we were barely able to get him past like, 3/4ths of his total health. Could not co-ordinate his Ravana-esqe mechanic at all. Maybe it's better with an actually coordinated group like a Static, but without one he's plenty tough.
    It's not, more and more people successfully pug it now.
    Looks like you gotrekt by Soar. Don't worry, it's the hardest part.
    Only thing I've came up with for Soar is that there're only 2 patterns we saw in all that time, dashes coming from 12 4 5 o'clock and 12 4 8 o'clock. One way to handle this (assuming standard grp comp - with 5 dps you should skip soar at 74% all the time; we consistently skipped it with 4 dps) is having healers south of 5 and 8 (makes them super safe, if both healers survive, you can recover from A LOT). On 12 4 5 have tanks at 11 and 10, dps at 9 and 1 2 3 (bit tight on that part). On 12 4 8 have dps at 1 3 9 11 and tanks at 2 and 10. Worst case tanks will get hit by dashes but survive anyway.
    That's for start, in time you'll be able to have people closer to adds at ~5 and ~8, maybe even between 4 and 5, and figure out some safe spots for the rest. Make sure healers burn some instaheals right after.
    Hope that helps.

    Probably there'll be a better way to handle it with time.
    (0)

  10. #20
    Player
    Lodinn's Avatar
    Join Date
    Apr 2016
    Location
    Limsa
    Posts
    42
    Character
    Tenebrosa Estiuette
    World
    Odin
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Thayos View Post
    {SNIP} Took my FC static about five hours of solid learning to get our first win. Considering most people don't have statics and would thus likely need significantly more time (unless they get really lucky), then this is a great learning curve for midcore content.
    5 hours only if you go in blind. Otherwise it *mostly* has some basic raid mechanics like watching the boss' castbar and such.
    Having static would be not so relevant if not for impossibility to pug most content. I struggle with finding a11&12 weeklies every now and then. I agree, however, that Sophia is a great midcore content and serves as a stepping stone before savage for players who start raiding.
    Point is it was advertised as a primal fit for savage raiders and it's not.
    (1)

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