Quote Originally Posted by Vhailor View Post
Speed runs alter the dungeon experience, they don't provide as much of a learning experience, and they sort of suck the soul out of the dungeon, in my opinion at least.
First, "learning experience" from normal trashmobs? In the latest lvl 60 dungeon? You've got to be joking, there's nothing new anyone could learn from fighting these mobs, be it 1 or 2 groups at a time.

Second, about that soul of the dungeon... these two dungeons are probably some of the worst designed dungeons I've seen in this game. One is a cave, with some waterpuddles and some lava, very original stuff... The other is a rampart with graphics and objects we've seen several times before.

Not even one of the bosses brought anything new to the table. So unless these are the among the first dungeons anyone does (which is impossible), there is really nothing that anyone could learn from these dungeons. They simply only exist for getting tomestones, and could just as well be replaced with an instanced room that you parked your char in for 15-20 minutes and got tomestones for doing so.