Quote Originally Posted by Vhailor View Post
It's pointless to ask for different DF options, or complain about speed-runners in general; speed-runs are a product of their environment.
On that, I completely agree. Essentially, people will find the optimal ways of doing everything in the game, to the extent that the game allows them to do so. It's why Diadem went to shit from optimal farming, it's why people farm A1S and finish their i270 relics in a couple of days, it's why everyone does the Wondrous Tails trials unsynced, and it's why we get door-to-door pulls in dungeons. The game allows them to do it, so they do it because they can.

I've been an advocate of harder dungeons for a long time, but it'd have to be an option, not something that is mandated for all new dungeons. If Hard Modes were actually hard and gave slightly better tome rewards but required higher iLvls, maybe that'd help. It's a tough problem to solve, and they'd have to be very careful with how they do it. To be fair, considering how limited their devtime already appears to be, I don't think much will change in the near term.