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  1. #1
    Player
    PondHollow's Avatar
    Join Date
    Mar 2016
    Posts
    313
    Character
    Pond Hollow
    World
    Ultros
    Main Class
    Warrior Lv 90

    People are already speedrunning Sohm Al (Hard)

    Including spoiling newbies on mechanics and kicking them.

    And it has only been a few hours.

    Interestingly, I didn't see this in Baelsar's Wall.

    Putting Sohm Al (Hard) in the relic quest may have been a terrible decision.
    (1)

  2. #2
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Speed ran Baelsar's Wall as MCH, my mate a WHM and with 2 Japanese players. No communication. All 4 got achievement at end.
    (3)

  3. #3
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Did Sohm Al with some FC friends immediately for the Anima. Big Pulls all the way through.
    Only part I had any trouble with (As a Tank) was the penultimate pull. Too many large-size mobs, difficult to control. Gonna take that one slow in the future.
    (0)

  4. #4
    Player
    Heliantheae's Avatar
    Join Date
    Nov 2015
    Posts
    1,187
    Character
    Ekhi Ysengrim
    World
    Brynhildr
    Main Class
    Warrior Lv 90
    I already guessed that by the time I get home from work the PF will be full of Zurvan EX parties that demand you see a video and have been past blah blah phase and three wipe disband. So this is no surprise to me.
    (4)

  5. #5
    Player
    Kanitezz's Avatar
    Join Date
    Sep 2016
    Location
    Pool of Regret
    Posts
    302
    Character
    Jubii Io
    World
    Mateus
    Main Class
    Warrior Lv 90
    I need someone to explain the fun of speed running everything the game has to offer to me. I legit don't understand.
    (5)

  6. #6
    Player
    Arthem's Avatar
    Join Date
    Sep 2016
    Posts
    29
    Character
    Fata Morgana
    World
    Jenova
    Main Class
    Miner Lv 80
    Quote Originally Posted by Kanitezz View Post
    I need someone to explain the fun of speed running everything the game has to offer to me. I legit don't understand.
    Personally I just prefer speedrunning dungeons because they're all boring AF and I don't want to do them, but you know, tomes and all.
    (7)

  7. #7
    Player
    HaelseMikiro's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    700
    Character
    Febreealle Goldlyonse
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    My very first run of Sohm Al today was with 3 others in cross-world PF, and we decided to just big pull everything we could right off the bat. Complete blind run for all of us, and we made it through with no hiccups. The 2 big toads before the first boss were annoying because they collided with other mobs and pushed them off the steam geysers, but that was it. Sohm Al HM was vertainly designed to be sped run. Baelsar's Wall feel like a 4 man version of Praet with it's pacing
    (1)

  8. #8
    Player
    Dement's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Dement Drachte
    World
    Coeurl
    Main Class
    Warrior Lv 78
    Quote Originally Posted by Kanitezz View Post
    I need someone to explain the fun of speed running everything the game has to offer to me. I legit don't understand.
    They roll out dungeons to be accessible to anyone and everyone and many many players are vastly overgeared for their difficulty. This leads to two options for those of us with stronger gear... you can take it slow and never have even the slightest hiccup to engage you or you could speed run it and rarely have something mildly exciting occur. The added benefit of the latter is that you can squeeze more duties into the time you have to play if they don't take as long. The only detractor is that the party might wipe at which point there is 0 penalty other than going back to the start and having to teleport to where you just were and try again. A wipe can make a dungeon longer than it would have been if it was speed run but usually still not longer than a 1 pack at a time method.

    TL;DR: Lots of people outgear dungeons at release, there's benefits to be gained from a speed run and practically 0 detractors.
    (4)

  9. #9
    Player
    PomPomFlare's Avatar
    Join Date
    Nov 2015
    Posts
    97
    Character
    Promestein Knowledge
    World
    Phoenix
    Main Class
    Black Mage Lv 80
    There is no reason to not speedrun it. It's dead easy on day 1.
    (9)

  10. #10
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    415
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    It's not a speedrun anymore. It's just how you do things. Sohm Al (hard) is very deliberately designed for you to be pulling to the wall every time. SE is not dumb. They know how people play dungeons now, and they design around it. So if you're not doing that, you're just bad. It's not elitism, it's literally you not playing the game as effectively as you're expected to.
    (12)

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