The whole intention of this was to pull more people into PvP, you doing it shows that they made the right decision.I am doing it for the dye-able gear and the mounts.
I hate it. I loathe it. People are rude and I keep dying.
I can not wait to finish and then never set foot in PVP again.
I am super disappointed that we have to wait for the MGP version and that it's not dyeable either. Don't put collab events in PVP again please SE.


If I wasn't a fan of GARO you'd have to hold a gun to my head to make me do PVP. I can not stand it. Period.
I do not like the concept, I do not like the implementation and I do not like the attitude of people IN PvP that I have encountered (apart from Joe Never Fails).
Others are welcome to enjoy it but I am only here for the mounts and gear as a GARO fan then I'm out and it will take a hell of a big thing to get me to set foot in it again. Why a crossover event is in this content I don't know but they should have had the MGP vendor out a the same time if it's not dyeable there.
I was hoping more along the lines of a variation on the instanced dungeon, maybe one that follows along the GARO themes. Kill X amount of demons before the timer runs out because in the story, the armor can only be worn for a certain amount of time before it starts harming the wearer. Imagine a gauntlet style battle where you have to kill as many as possible in waves that get harder and the further you get the more tokens you get. Adapt a few of the enemies from the series for some new enemy models and it could have been awesome.
At this point, I think they went with the PVP option because garo armor = wolves and pvp = wolf marks and wolf themed titles.
Or, perhaps, some sort of instanced dungeon along the lines of the temporary Halloween instance that we got last year?
I'll admit to knowing nothing of 'Garo' or 'Yo-Kai' but I do think it's a bit silly to associate tedious grinding with what should be a chance to encourage people to become interested in checking them out.
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