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  1. #1
    Player
    Veridian's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    94
    Character
    Aria Cross
    World
    Sargatanas
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Rentahamster View Post
    It's not a bug. As long as you're in the same "zone" as the rest, you're eligible for loot. The only way to not be eligible is if you exit the boundaries of the Broken Water area.
    What is the benefit of this mechanic? Sounds like a way to have higher level players farm things for lower level players. The random loot distribution is across the zone and yet the option to "Give" loot to another member is only a few yalms.
    (0)
    Life before death, Strength before weakness, Journey before destination. - The Way of Kings

  2. #2
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Veridian View Post
    What is the benefit of this mechanic?
    That's just the way it turned out to work. I doubt it was designed that way with a specific purpose in mind. It may be odd, but adjusting it is probably more effort than it's worth, since it's not really a problem to begin with.

    Quote Originally Posted by Veridian View Post
    Sounds like a way to have higher level players farm things for lower level players.
    It's no different than having the high level player farm stuff first and then trade later.

    Quote Originally Posted by Veridian View Post
    yet the option to "Give" loot to another member is only a few yalms.
    I agree that the "give" radius is way too short.
    (0)
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