Quote Originally Posted by Rongway View Post
Can you list a few use cases for this please? I'm trying to understand in what situations it would be useful to have the target and its target not together.
As for me (dps), no need to see who attacks the target, so I can move the "tank" somewhere in the corner and save some screen space, because as it now, this huge long line "target+target's target" is not good

And in common, to have more HUD options, is it not nice?