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  1. #1
    Player
    Dement's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Dement Drachte
    World
    Coeurl
    Main Class
    Warrior Lv 78
    Quote Originally Posted by Cenerae View Post
    The people that care are already using one. Or do you think that we need parsers for 4 man content suddenly?
    Unfortunately, this is not a true statement. I raid and I care about my DPS; however, as I play on PS4 I do not have access to a parser without becoming a burden upon someone who has. I don't like wasting other people's time and asking them to sit there and feed me numbers seems like a waste that could easily be avoided if I was given the tools to do it myself.

    Quote Originally Posted by SonKevin View Post
    A parser is just a tool that you use to inflate your ego and tell others to 'git gud' with.
    By all means, let's completely ignore the legitimate uses a parser has. It is first and foremost a tool to determine DPS output and places of improvement when tight DPS checks need to be passed. To claim it has no value beyond e-peen is an absolutely ridiculous statement if you have ever done Savage content in this game.

    Quote Originally Posted by Kosmos992k View Post
    In this context, I believe that your report card is your completion of certain content. It varies from person to person in terms of what they want to do/play, but all a parser gives you is a number, it doesn't tell you how good of a player you are or how well you play the job and/or role you have. The most it can tell you is that in the specific conditions of the fight you parse, you executed your rotation with X% efficiency. It doesn't tell you how well you avoided avoidable damage, it doesn't tell you how well you did with a mechanic, or how well you did picking up or shedding adds, it doesn't tell you whether or not you were aware enough to see that one of your team mates needed help and you drew an enemy from them to help, etc, etc... All it is is a number. It falls very far short of helping you or anyone else actually get better at their job or role. It can give you bare numbers, but no nuance.
    While you are absolutely right that it is just a number, they are the only numbers which we cannot readily measure. Standing in avoidable damage is easily identifiable. Failed mechanics lead to heavy damage or wipes and are, thus, easily identifiable. Handling adds in proper manner commensurate with your role is again easily identifiable. etc. etc. I can readily observe and determine all of these things as I work through a fight and improve to perform all of these tasks. Without pouring over the battle log with a calculator for 30 minutes, I cannot tell you the % efficiency which I performed my rotation while meeting the other metrics. With DPS checks and enrage timers, this is absolutely a metric of successfully clearing a fight. It cannot be argued that efficiency in performing rotations for ALL party members has 0 bearings on clearing.

    DPS checks are their own mechanics. If I move during the full stop mechanic of A10S, I have visual feedback of an attack hitting me as well as my health immediately dropping and possibly death to inform me that I failed that mechanic. If I constantly wipe my group to DPS checks by underperforming, it is much much more difficult to determine that I am the cause with absolutely 0 feedback other than the whole group wipes. As I've seen this argument play out so often, I presume that the response will be "it's everyone's job to perform the DPS check, if you're underperforming then it's up to the group to make up the slack" which is true; however, that's a carry and is likely worse than a failed DPS check as it gives me positive reinforcement that my DPS was good enough when in actuality my DPS wasn't good enough but several of my teammates were overperforming... as I move forward, I will eventually hit more and more walls of DPS whom are not capable of covering up my errors. However, since I have that previous reinforcement that I CAN meet DPS checks, I am less likely to identify myself as the cause of my own inability to progress. This can just as easily lead to people lashing out at their party members as a parser can.
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    Last edited by Dement; 01-18-2017 at 06:30 AM.