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  1. #1
    Player
    BorisDaBlade's Avatar
    Join Date
    Sep 2015
    Posts
    462
    Character
    Boris Taglia
    World
    Siren
    Main Class
    White Mage Lv 80

    Whats the difference between ex primals and savage raids?

    They both have one boss, involve killing trash mobs, and really have no backstory(coils excluded).

    Now that they are tuning the 3.5 primal for the "bored" savage raiders, they really don't have any separation from each other.
    (1)

  2. #2
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    No difference. Just like there isn't a difference between non-ex primals and non-savage raids.

    One tier is meant to be beatable by everyone. The other isn't.
    (4)
    Last edited by MomomiMomi; 01-16-2017 at 12:22 PM.

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    You really misunderstand the tuning... They aren't making ex primals as hard as raids, they are making zurvan on the harder end of the ex primal spectrum (from thordan to Shiva). They have stated that they will never make an ex primal harder than thordan, but with zurvan we can expect him to be the second hardest primal in HW
    (0)

  4. #4
    Player
    viewtyjoe's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    55
    Character
    Meinir Argall
    World
    Famfrit
    Main Class
    Lancer Lv 70
    One drops just weapons and we get one per patch (unless we don't), the other drops pieces from an entire set of gear that includes weapons and we get four every even patch. EX Primals are meant to be very doable via PF/RF, while Savage raids are meant to require a level of coordination that typically comes from running as a constant group for a period of time, though this tier is significantly easier to try and get more people to raid.

    Also, I wouldn't say either "has no backstory," as the story is simply that of the more "normal" difficulty versions of the fights. They could do a WoW-style difficulty selector in the duty menu and it'd be the same thing.
    (0)

  5. #5
    Player
    Griffey's Avatar
    Join Date
    Aug 2015
    Posts
    165
    Character
    Alpha Bongo
    World
    Cerberus
    Main Class
    Red Mage Lv 70
    You raise an interesting point. From a technical standpoint, there is no difference between a raid and an ex primal-both involve mechanic driven boss fights. I mean you even find the latest ex primal under the RAID finder!

    I think 'raid' in the context of FFXIV is a catch-all term for the endgame content. What makes raiding unique is the loot system. All raids have a weekly lockout for loot drops whilst they are the current content- this is true for Alexander normal, savage, and Mhach alliance raids. Ex primals can be beaten over and over with no limit on loot drops.
    (2)

  6. #6
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Both are harder than the normal version.

    They drop usefull loot for current patch. Only the loot is different.
    (0)