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  1. #12
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Zojha View Post
    And thus, PotD will indeed always be "somewhat" relevant, but that's because as long as new characters are made, experience points will be needed and PotD is a massive source of these experience points. And what are experience points? Stat progression, the same thing as item level at the cap, except below the cap i.e. not as "endgame" activity. And because the developers were afraid that alone wouldn't suffice, they put a giant loot pinata on top via hoards. That's what's keeping PotD up and running. And it's already a lot less active than it used to be.
    PotD will always be relevant because even if nobody needs anything at all from it, it will always be there to be challenged. It's content for content's sake. It is basically a game within a game. We play games outside of MMO's without thinking about character progression. We can do the same within an MMO as well.

    Quote Originally Posted by Valkyrie_Lenneth View Post
    Its always add end-game content, never what you want to see for end game content. Every time SE has tried adding something new, everyone complains its not what they wanted. We want to grind for gear with a low drop rate that gives us horizontal progression - diadem. thats not what we wanted, its too grindy and the gear is too good pr too bad.
    Diadem was in no way horizontal progression. It was for a patch the best gear in the game. Then the gear was obsolete the next patch. That's not horizontal. It's the same cycle we've been going through for 3 years.

    People really don't need to explain what they want to see when what they want to see is "anything but what we currently have."
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    Last edited by MomomiMomi; 01-17-2017 at 07:40 AM.