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  1. #21
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Chiramu View Post
    PVP as well, so glad PVP is getting some love. Would love some standard PVP scenarios though, PVP is fun in this game so would like more variety.
    Would be good if the older PVP modes had updated tomestones for completion though. The whole reason people do not run the older modes is because they have less tomes for cap ><, also not counting the lack of abilities XD.
    Nah, tomes aren't the problem. PVP is a huge learning curve and most people simply don't want to be bothered with it. Even those that give the mode a try tend to get turned off by people screaming at them.
    (3)

  2. #22
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    What are you on about?

    With each patch, we get a minimum of:
    • One large raid (either 8-man or 24-man)
    • Two BRAND NEW dungeons
    • One 8-man boss fight (primal/MSQ)
    • Thoroughly voiced, well-written MSQ quests
    • Side quests
    • Improvements to many systems
    • Bug fixes
    • Advancement of the Relic weapon
    • Lots of new gear

    Other enhancements have included: enhancements/additions to crafting and gathering, enhancements/additions to existing in-game features (e.g. Diadem, housing, the feast, camera), UI enhancements, new features, and more.

    All of this comes on a remarkably consistent schedule of once every 3 months.

    There's plenty to do.
    (6)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  3. #23
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Jpec07 View Post
    What are you on about?

    With each patch, we get a minimum of:
    • One large raid (either 8-man or 24-man)
    • Two BRAND NEW dungeons
    • One 8-man boss fight (primal/MSQ)
    • Thoroughly voiced, well-written MSQ quests
    • Side quests
    • Improvements to many systems
    • Bug fixes
    • Advancement of the Relic weapon
    • Lots of new gear

    Other enhancements have included: enhancements/additions to crafting and gathering, enhancements/additions to existing in-game features (e.g. Diadem, housing, the feast, camera), UI enhancements, new features, and more.

    All of this comes on a remarkably consistent schedule of once every 3 months.

    There's plenty to do.
    Think you may have missed a key word here: endgame.
    (5)

  4. #24
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by MomomiMomi View Post
    Think you may have missed a key word here: endgame.
    I think the issue here is how people define endgame. Since the OP wasn't specific its rather had to tell what she was complaining about the lack of.

    Endgame takes a lot of forms and generally there is bound to be people who enjoy and don't enjoy different aspects of it. If we are being technical Endgame just means content that exists at max level after the completion of the Main Launch Story. My that definition many of the things that come out in every patch are endgame, even if you don't specifically enjoy them.

    On another not, I would point out that usually EX weapons aren't obsolete when they first come out. I know many people who are still using Sophia weapons, particularly on off specs. Unless your clearing A12S getting better isn't that easy.
    (3)

  5. #25
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Belhi View Post
    If we are being technical Endgame just means content that exists at max level after the completion of the Main Launch Story.
    It clearly is not endgame because that is not the end of the game. It was at one point. It no longer is. Endgame is transitional.
    (2)

  6. #26
    Player
    ShinMetsu's Avatar
    Join Date
    May 2011
    Posts
    239
    Character
    Tetsu Kaiten
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by MomomiMomi View Post
    Quote Originally Posted by Jpec07 View Post
    With each patch, we get a minimum of:
    • One large raid (either 8-man or 24-man)
    • Two BRAND NEW dungeons
    • One 8-man boss fight (primal/MSQ)
    • Thoroughly voiced, well-written MSQ quests
    • Side quests
    • Improvements to many systems
    • Bug fixes
    • Advancement of the Relic weapon
    • Lots of new gear

    Other enhancements have included: enhancements/additions to crafting and gathering, enhancements/additions to existing in-game features (e.g. Diadem, housing, the feast, camera), UI enhancements, new features, and more.

    All of this comes on a remarkably consistent schedule of once every 3 months.

    There's plenty to do.
    Think you may have missed a key word here: endgame.
    Quote Originally Posted by MomomiMomi View Post
    Quote Originally Posted by Belhi View Post
    If we are being technical Endgame just means content that exists at max level after the completion of the Main Launch Story.
    It clearly is not endgame because that is not the end of the game. It was at one point. It no longer is. Endgame is transitional.


    I feel like we've run into a paradox here.
    (6)

  7. #27
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by ShinMetsu View Post
    I feel like we've run into a paradox here.
    Sorry, I haven't gotten to the bugfix final boss yet.
    (1)

  8. #28
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Jpec07 View Post
    With each patch, we get a minimum of:
    • One large raid (either 8-man or 24-man)
    • Two BRAND NEW dungeons
    • One 8-man boss fight (primal/MSQ)
    • Thoroughly voiced, well-written MSQ quests
    • Side quests
    • Improvements to many systems
    • Bug fixes
    • Advancement of the Relic weapon
    • Lots of new gear
    For most of us, those don't last more then a few days (if not less), other then the usual time-sinks like relics or tome-grinding or the hardcore stuff like raiding... >x>
    I just don't understand this whole "post a Chore List" mentality people have when someone says they have nothing to do that interests them.
    (5)

  9. #29
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by MomomiMomi View Post
    It clearly is not endgame because that is not the end of the game. It was at one point. It no longer is. Endgame is transitional.
    I may be mistaken, but endgame in my understanding is simply content added at the end of the existing content, for players to experience once they have completed all that pre-existed.

    By that definition, all of what I stated counts as endgame content.

    Based on what you and the OP are saying, though, you want WoW's massive, spanning raid tiers with 3-4 levels of difficulty and gear bloat. To which I say no thank you. I'll take my dress-up Barbie, beautiful encounters, and splendid storytelling any day.
    (1)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  10. #30
    Player
    Astyrah's Avatar
    Join Date
    Aug 2016
    Posts
    233
    Character
    Astyrah Varis
    World
    Masamune
    Main Class
    Bard Lv 90
    Quote Originally Posted by Moomba33 View Post
    Personally I would love to see max ilevel stuff coming from lots of activities.
    can't say i will disagree but i think the compromise for these to work is that the savage raid should always give the best-in-slot stuff while the non-raid sourced (alternative to raiding endgame) max ilvl gear would be somewhat lacklustre in comparison

    also they could give out titles for clearing savage again (like SCOB savage)
    (0)

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