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  1. #1
    Player
    MomomiMomi's Avatar
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    Aug 2014
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    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Yeol View Post
    Could you give an example of what else could be added beside raid as a battle content?
    Diadem could be... you know, relevant? (they might be doing this, but they might also fail. again.)
    (5)

  2. #2
    Player
    Zojha's Avatar
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    Aug 2015
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    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by MomomiMomi View Post
    Diadem could be... you know, relevant? (they might be doing this, but they might also fail. again.)
    In fairness, it was "relevant"! For a while. Like everything else. But if it's not in a roulette, it quickly falls to the wayside.
    (0)

  3. #3
    Player
    loreleidiangelo's Avatar
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    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Zojha View Post
    In fairness, it was "relevant"! For a while. Like everything else. But if it's not in a roulette, it quickly falls to the wayside.
    Maybe this is what players should be asking for, rather than "new" content per se? I know nobody WANTS to stay stuck in an endless loop of the same crap they've been doing for years, but I don't think anyone can deny that some really nice set pieces in this game have been one-patch wonders, so to speak, and that they're woefully under-utilized ATM. Nothing ever really seems to be expanded upon, it just comes out as-is and if it's not popular, it either gets shoved into a roulette/relic chain to "incentivize" it or it just plain gets ignored.
    (3)

  4. #4
    Player
    MomomiMomi's Avatar
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    Aug 2014
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    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Zojha View Post
    In fairness, it was "relevant"! For a while. Like everything else. But if it's not in a roulette, it quickly falls to the wayside.
    I'm assuming by your post that you mean gear = relevance. By that logic, then, all they needed to do to keep it relevant is raise the ilvl of the rewards. Boom, done. Relevant.

    That would have been better than what we got.

    But what I'm saying is that Diadem is something that should have gotten regular updates. I saw Diadem as a foundation for a new type of content. Instead it's just... nothing. You kill mobs to get gear. There's no progress here. No challenge. Nothing to clear.

    We're finally getting an update, but it's been over a year already.

    Compare to something like Palace of the Dead. It's self-contained. Even if it gives no gear rewards, it will always be relevant.
    (4)