You know that guy talking about basic sets really had me thinking. and since this thread has GM attention... I'm just gonna say
CAN WE HAVE THE LEVEL 50 CRAFTER SETS UNLOCKED? I REALLY WANT THE WEAVER'S SWALLOWTAIL! Please~?



You know that guy talking about basic sets really had me thinking. and since this thread has GM attention... I'm just gonna say
CAN WE HAVE THE LEVEL 50 CRAFTER SETS UNLOCKED? I REALLY WANT THE WEAVER'S SWALLOWTAIL! Please~?
That's already gonna happen, lol. It's kinda obvious it's going to happen in 3.5 Part 2 this month. Just wait till fan fest next week.



Where's this info coming from? Was it datamined or is this just conjecture based on the Chinese region getting them?
I'm not doubting you or anything, just wondering .
Please, no! Not the AF sets. Those are the one place where class/job locking should remain. (Though I do think all other gear except for AF should be glamourable regardless of your class/job.) But the AF sets are designed to define the look of a given job. Those shouldn't be wearable when you're playing as something else.



Nobody uses the crafter/gatherer ones though. I've never seen most of them worn, ever. It's such a waste of fun designs which would add some much-needed variety. I agree that battle class AF can stay locked but as you can already be a sword-wielding chef anyway (the old Valentine set) they may as well let everyone do it. Botanist AF isn't exactly iconic FF job-defining imagery and it's so sad seeing every single crafter running around in Ironworks like a clone army.Please, no! Not the AF sets. Those are the one place where class/job locking should remain. (Though I do think all other gear except for AF should be glamourable regardless of your class/job.) But the AF sets are designed to define the look of a given job. Those shouldn't be wearable when you're playing as something else.
I believe one of the other versions of ffxiv, the chinese one perhaps, has the level 50 crafter and gatherer sets available in the cash shop as non restricted glamor items.Please, no! Not the AF sets. Those are the one place where class/job locking should remain. (Though I do think all other gear except for AF should be glamourable regardless of your class/job.) But the AF sets are designed to define the look of a given job. Those shouldn't be wearable when you're playing as something else.
I use the level 50 fisher hat in all my fishing sets...Nobody uses the crafter/gatherer ones though. I've never seen most of them worn, ever. It's such a waste of fun designs which would add some much-needed variety. I agree that battle class AF can stay locked but as you can already be a sword-wielding chef anyway (the old Valentine set) they may as well let everyone do it. Botanist AF isn't exactly iconic FF job-defining imagery and it's so sad seeing every single crafter running around in Ironworks like a clone army.
Still would like the ability to set multiple glamors on a piece...
Really makes the crafter/gatherer unique sets rather pointless since everyone seems to end up in the all crafter/gatherer sets eventually...
I do. And I like the variety it gives me to wear a leatherworker-specific set when I'm a LTW or a goldsmith-specific set when I'm a GSM, etc.
It's true they don't have the history behind them that many of the combat job AF sets have, but that's because it's a new thing for crafting disciplines to be jobs in their own right. They don't exist as such in any of the single player FF games. But many players still value them, and it's just as valuable to give those their own look as it is for the combat jobs. (If anything, it may be more important for the crafting classes, which don't otherwise have much to distinguish them.)
I don't really see how this is relevant. We're not playing the Chinese game, thank goodness. It has quite a few things I wouldn't want here.
You can't be a LTW without paying the price of never being able to glamour your other jobs. Since a piece of gear can only have one glamour attached. Even worse that the AF gear isn't as good as the Ironworks gear, so wearing AF gear is a double negative. You would need to reglamour every time you change crafters if you want to wear the gear. Or destroy your inventory holding each AF piece.
This issue effects battle classes too. Tanks and magic are forced to only look a certain way if they have multiple tanks or magic classes. NIN, DRG, and MNK aren't affected by this as they have their own sets. BRD used to be safe but then MCH came along.
So yeah, they either need to get rid of the restrictions or fix the glamour issues. There's a reason no one wears crafter AF2(Heavensward)
I go with holding each AF piece (or better yet, multiple pieces of the Artisan gear, each glamoured to a different AF appearance. I've duplicated several of the pieces for that, still working on others. Eventually I'll have 8 fully melded Artisan's Aprons, Mitts, Culottes, and Sandals, each glamoured for a different class. Once I get to 60, I'll do the same with Ironworks.)
They're affected by it worse than DoH/DoL are. With DoH/DoL it's just an extra cost and extra armory chest space to give each their own look. With DoW/DoM it's impossible without limiting your best gear to only one of the jobs that it's for. (The difference being that most good DoW/DoM gear uses the "Unique" tag that prevents getting multiple sets. DoH/DoL gear doesn't.)
But I agree, they should fix the glamour issues, so that it's possible to glamour each job differently. Simply removing the "Unique" tag would be a good start. That would at least make it possible albeit difficult (much as the DoH/DoL gear is now). But re-working the glamour system to either separate the gear from the appearance or allowing multiple appearances on a piece of gear would be better.
Last edited by Niwashi; 02-14-2017 at 09:08 AM.
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