Quote Originally Posted by MN_14 View Post
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Even from a mechanical perspective, there just isn't any tangible benefit. The entire point was to eliminate the requirement of leveling every crafter for cross-class abilities. This new alternative is so widely inferior, it's rendered completely pointless no matter its potential functionality. When designing a new mechanic, it should sit comfortably with what exists. Take Collectibles, for example. Specialist abilities and the system as a whole accomplished nothing. Ironically, it encouraged Omni-crafting all the more-- precisely the opposite of its intent.