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  1. #1
    Player
    xabyssopelagicx's Avatar
    Join Date
    Jan 2017
    Posts
    8
    Character
    Connor Pentaghast
    World
    Coeurl
    Main Class
    Gladiator Lv 58

    Cleric stance on sastasha for Ast

    First post for me here I'm not level 60 on either healer yet and I don't consider myself an expert. I have a friend who just started and it was his first time going through it. After casting protect I swapped to cleric stance which stopped my heals and killed the tank which I regret. The tank told me that I shouldn't be DPSing anyways and said his main was healer. I pray he's not a scholar but I can't possibly see his side of the story on that one. In a level 16 dungeon with two level 55 people and a new drk level 32. He's pulling two sets of trash mobs and I had no issue healing him through it but he was constantly losing aggro on a class with aoe enmity and consistently whined about protect and how it was needed. I really just couldn't see his point so I just stayed with cleric stance so I didn't have to wait 30 seconds without heals again for useless unnecessary mitigation. How can anyone justify standing around casting cure ever 15-20 seconds on any class.
    (0)

  2. #2
    Player
    Hirmu's Avatar
    Join Date
    Mar 2012
    Posts
    29
    Character
    Otus Hirmuinen
    World
    Phoenix
    Main Class
    Machinist Lv 60
    I've been leveling AST as my last healer job to 60 so been to Sastasha recently a bit more than I'd like Personally I have only cleric stance there as cross-class and just skip protect entirely. The healing requirement is already very low and I don't think protect makes much of a difference. I've had quite a few runs where I've healed mostly between pulls and maybe tossed one benefic during the pull here and there. There's no excuse for idling as healer for long periods of time so yes, you should be doing dps and the tank was just plain wrong. Healer dps is so high that it almost rivals that of the dps classes if you're geared well and it's sometimes even better. I'd also say that there's very little to gain in the early dungeons from pulling more than one group of mobs as nobody has a decent AoE damage anyway and taking one group at a time gives the healer more freedom to push dps as most of the time you can skip healing entirely.
    (6)

  3. #3
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Protect is useless in the early parts of the game. Stick with Cleric Stance.
    (9)

  4. #4
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by VanilleFang View Post
    Protect is useless in the early parts of the game. Stick with Cleric Stance.
    Technically, both of them are useless at that low level. You won't notice much a DPS difference for not using cleric at level 15 and at least your team won't yell at you.
    (0)

  5. #5
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    Quote Originally Posted by FoxyAreku View Post
    Technically, both of them are useless at that low level. You won't notice much a DPS difference for not using cleric at level 15 and at least your team won't yell at you.
    Incorrect.

    I posted earlier about this.

    CS increases the damage your spells do by, at least, 5. At most it doubles the damage of your spells. Again this is in Sastasha.

    Protect on the other hand has no discernable effect on the damage you recieve. Even as a tank. So it is, in essence, useless. Its not even worth the swap.
    (0)

  6. #6
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by FoxyAreku View Post
    Technically, both of them are useless at that low level. You won't notice much a DPS difference for not using cleric at level 15 and at least your team won't yell at you.
    This is only true IF you are wearing low level gear, as that is general DoM gear that has both int and mnd. If you're a high level player synced down however, you likely get NO int on your gear whatsoever.
    (0)

  7. #7
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by FoxyAreku View Post
    Technically, both of them are useless at that low level. You won't notice much a DPS difference for not using cleric at level 15 and at least your team won't yell at you.
    RivxKobe already pointed you to their previous post but I'm going to include one little tidbit.

    If you increase your dps by even 1 with CS then you are getting more use out of it than you would Protect. And a 1 point increase to dps isn't entirely useless so I would have to disagree with you completely.
    (1)

  8. #8
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by VanilleFang View Post
    RivxKobe already pointed you to their previous post but I'm going to include one little tidbit.

    If you increase your dps by even 1 with CS then you are getting more use out of it than you would Protect. And a 1 point increase to dps isn't entirely useless so I would have to disagree with you completely.
    What I read from Foxy's comment was that getting through the duty is such a non-issue that the choice of Cross-Class slot isn't very important no matter how you spin it.

    Personally I go for CS because a 10% damage boost is better than nothing even if we're talking about lowbies with comparable base INT and MND. If the party wants to bitch, they can have at it. Most players by now seem to recognize that Protect in low-level content is basically irrelevant.
    (1)

  9. #9
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Cynfael View Post
    snipperoo.
    True enough. Clearing the duty is braindead af, but it's rather ignorant to claim CS and Protect are on the same level at lv. 15. Protect is literally useless. There is no change to the damage you received when you apply it. CS at least does something.
    (1)

  10. #10
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Cynfael View Post
    What I read from Foxy's comment was that getting through the duty is such a non-issue that the choice of Cross-Class slot isn't very important no matter how you spin it.
    Maybe.

    But CS isn't "useless", as he claimed. While it isn't important, placing Protect as your first CC has no real merit or practical use.

    Quote Originally Posted by Urthdigger View Post
    This is only true IF you are wearing low level gear, as that is general DoM gear that has both int and mnd. If you're a high level player synced down however, you likely get NO int on your gear whatsoever.
    Not even then is it true.

    You would still gain the slight bonus from naturally higher mind and the 10% increase. It, in no way, never doesn't increase the damage you do. Meaning it is not useless as he so claimed. Important? Not really. But there is literally no reason to take protect over CS.
    (2)
    Last edited by Rivxkobe; 01-12-2017 at 10:23 AM.

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