This may or may not be a bug but it's something I've noticed for some time.

When a character is under the effect of paralysis, if he/she is in combat stance during its last tick, the character will be stuck in combat stance until manually going back to normal stance or interacting with an object/NPC to reset it.

Kind of minor, and may very well be by design, or just how things work, but I figured to report it just in case.

Duplication is easy, let a character get paralysis effect from aureliae in Middle La Noscea. Then run away from combat. In most cases, you'll automatically sheath your weapon during the ticks of paralysis... however, if the final tick happens right when you're about to sheath your weapon, it'll cancel out that animation and leave you with your weapon out.