I think that if there's anything to blame, it would be the games "lack of challenge". Outside of a handful of encounters, there's really nothing that pushes people to try to perform better. Pretty much all content can be completed while "half-assing" it. I'm not saying the game needs an average difficulty like that of savage or anything, but when your party pretty much can spam one skill each, die left, right and center, mess up almost every mechanic of an encounter, and still manage to beat it? It's a wonder the game even fosters ANY players capable of completing savage XD