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  1. #1
    Player
    joe30174's Avatar
    Join Date
    Mar 2015
    Posts
    36
    Character
    Liam Kneel
    World
    Brynhildr
    Main Class
    Gladiator Lv 57

    Create your own trial.

    Post a trial you feel would be fun, challanging, and/or whatever have you. Try to include an environment, boss (or create your own), mechanics, and anything else you feel fit to add.
    (0)

  2. #2
    Player
    The_NPC's Avatar
    Join Date
    Apr 2014
    Posts
    495
    Character
    Ritza Solair
    World
    Behemoth
    Main Class
    Machinist Lv 79
    umm challengeing give me time to edit this (thou can't think of much at moment due to time constrants)

    Environment: Forest or Machine Factory Zone consists of 3-4 area fields with paths conecting them (this is for 1 boss fight zone, which if a dungeon is whole dungeon but the final boss's zone)
    ilv requirements: N/A
    Boss:1 (can't think of name), big overgrown/rusted machine that runs of the Aether of living souls
    Team size: 8-player full party (2 tank, 2 healer, 4 DPS)

    Mechanic's:
    -Random long cast move with its own area effects, cast bar is on a CD timer after each use & is not bound by Bosses HP lv (3-4mins after engagement & re-engagement when new "Fight Zone" is entered with boss damagable again)
    --Flare Zone: perma-Heavy, heavy status removed after, barriors must be manually activated to save players at casts end due to it being a Line-of-sight field size AoE but barriers are placed randomly (2-3 possible places spawn per-this cast & Are shown a few seconds before heavy debuff)... Tank moves like Hallowed/Living dead/holmojang? can be used to live if not making it
    --Aero Zone: cause's increased player movment (think Shiva's Ice floor) random perma-floor AoE's which cause non-clenseable Dot's & Vuln stacks drop during the charge of the cast bar which when cast will then insta-kills players with more than 4 vuln stacks
    --Earth Zone: Random parts of ground light up to knock players skyward & trap them in a aura at map top (3-4 sec wait till ground lifts) players caught in "Aura" are hit hard when cast finish's (Heal able if at full-7/8th hp as boss waits a bit to continue attacking)
    --Aqua Zone: Casts perma dots on party during cast (week but can cause death to cast if not healed enouf) at half cast bar it puts perma-bind on party, effect should look like u'r held inplace by water
    -After a cast bar is used it will "Eat" highest on arrgo (not saveable by team eaten player must fight their way out) boss will then unlock a random path to a new area & chase team there (boss is invunrible till arrival) if "Eaten person" is not free by then they will die & body will be droped at bosses feet
    -After 1st Cast bar & arrival at "new fight zone" adds will spawn peridically from boss & they can be hurt by his moves, however each add's death heals boss by a fixed amount 3-5% HP thus making it a war of atrition if u can't dmg him as much/more than healed
    -*Possible but not sure if needed* a Countdown timer on screen if boss not dead 0:00 time wipe (resets if wiped)... actually this seems best for a "Hard" version of this fight so ignore

    Rewards: 3 chests (1 bonus at low spawn rate for minion & crafting item) 2 chests are armor gear with 1 item each 3rd is assessory. Completion gives an item (weekly) 8-10 are used for weapon turn-in at vendor (a machine near trial/dungeon zone-gate thats a mini of boss or a vending machine thing)

    Edit: had to re-word mechanic's to make more sence & sound clear (also had more time to edit)
    (0)
    Last edited by The_NPC; 01-11-2017 at 06:29 AM.

  3. #3
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    A Godbert Manderville trial.
    It should be part of the Hildibrand scenario (gave us so many unique and funny trials in ARR, not a single one in HW!).
    He will definitely use his goldsmith limit break at one point.
    And when you think you have beaten him, phase 2 starts which is his wife which is infinitely harder.
    Everything else is up for debate, no fixed idea for that..^^
    (7)

  4. #4
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Atoli View Post
    A Godbert Manderville trial.
    How about 8-man group, everyone queues as either GSM or CUL.
    You all have 5 mins to craft something. Progress number is set at something around current 4-star value (~1965?)
    There is no 1-100% for quality, but the idea of the trial is to get the highest quality amount possible.

    When everyone's finished crafting, it shows what quality value Godbert and wife got. Need x amount of people to have got higher than them to win the trial
    (2)

  5. #5
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    My idea would be this, given the amount of gold-sellers we're getting, is to incorporate them into a trial, players vs the bots kinda deal. No idea on the mechanics though, I'll open the floor on that one.

    Quote Originally Posted by Kosmos992k View Post
    snip
    Just make it so if anyone is wearing inappropriate gear the boss will instantly wipe the group until they get it sorted.

    Quote Originally Posted by Nora_of_Mira View Post
    snip
    It's a suggestion people would expect from me, but for wearing inappropriate stats, I'm not sure it warrants a permanent deletion of their SE account.
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  6. #6
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    774
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Atoli View Post
    A Godbert Manderville trial.
    Mmm.

    Phase 0: tank and spank to 95% -- then off comes his clothes and the real fight begins.

    Phase 1: Continues to 70%.
    --Targeted circle AoEs (with giant gold dishes and the like)
    --Massive melee ground slam, which deals considerable damage.
    --Cast-time skill where he crafts something so magnificent that it'll charm players into walking into him, followed by the massive ground slam; this is avoided by turning away from him.

    Phase 2: continues to 35%.
    --Keeps the melee ground slam
    --Gains a random knockback (indicated by him throwing a GSM hammer at them), followed by tethering two players together who must move into each other to remove the debuff. The tether does small damage over time, but puts a rapidly-stacking vulnerability up on the victims.
    --Hildibrand joins in, mostly either posing or doing distance-based AoE dragonfire dives. If Hildibrand is killed before Godbert hits 30%, Julyan will enter the battle, resulting in a swift wipe.

    Phase 3: continues until death.
    --Hildibrand leaves the field at his mother's behest.
    --Regains all of his previous skills from phases 1 and 2.
    --Godbert will stun, Holmgang, then suplex the tank. Damage dealt to the tank is split among all targets slammed (indicated via the gather-arrow motion on the ground). Any player hit will be stunned and suffer vulnerability up for 5 seconds after being hit with the suplex. The stun animation is the head-in-ground, legs-sticking-out model used so often in the questline.
    ++++While the tank is being Holmganged, Hildibrand will mark 3 players with the targeted circle AoEs. These players must not stand with everyone else, as the vulnerability up from the suplex + triple marks will be a more or less guaranteed kill.
    --Godberts hammer+tether will now also be paired with his targeted circle AoE, with each tethered pair having one AoE marker. This prevents players from simply stacking in one position to remove the tether.
    --Godbert will demand to see the players' Manderville pride, and begin casting. If his cast bar finishes and the player is not in the /mdance emote they are struck with a massive gold hammer, instantly killing them. This works similar to Blighted Bouquet or Acceleration Bomb, in that everyone needs to stop doing what they're doing.

    All phases: Godbert's enrage timer ticks down from the start of the fight. After 360 seconds, Julyan will enter the battle and wipe the raid in short order.
    (0)
    Last edited by Powercow; 01-11-2017 at 11:54 PM.
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  7. #7
    Player
    Cherub's Avatar
    Join Date
    Aug 2013
    Location
    Floating City of Nym
    Posts
    392
    Character
    Miasma Eschaton
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    I can't think of a new reasonable trial tbh.
    I would however change Sophias trial. It annoys me that her trial is so easy.
    Phase 1 should be shorter, alot shorter. Like just up to 85%. Why? So we spend more time in actual danger. Add phase can stay as is but if someone gets actually confuse, that players attacks will automatically trigger confuse on the other players.
    For quasars, the blue meteor shouldn't give away which site is safe. Also add something that weights "2".
    Make players that fall off not raiseable. Make 2 Quasars appear in short succession.
    Have Barbello teleport more frequently arround the stage and attack the party with dodgeable AoEs while clearing other mechanics such as sin and punishment. Have quasars (That move the stage) appear during Clones. Have gnopsis appear right before placing meteors in clone phase.
    Have all her adds reappear during the last phase, all at once and cloudy heavens debuff too.
    Well I guess thats it?

    ... :^)
    (1)

  8. #8
    Player
    Crysten's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    384
    Character
    Crysten Kimura
    World
    Ragnarok
    Main Class
    Gladiator Lv 80
    A trial where upon entry, if the game registers that you're wearing accessories that don't correspond with your primary stat(s), the boss vaporizes you then permanently deletes your SE account.
    (0)
    Quote Originally Posted by AxlStream View Post
    You're good at the game? You're an elitist.
    You're using a parser to better yourself? Elitist.
    You're making suggestions on how someone can improve themselves? E l i t i s t.

    You wipe a farm party constantly but you're having fun playing your way. Nah you're fine dude.

    This community astounds me at times.

  9. #9
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Crysten View Post
    A trial where upon entry, if the game registers that you're wearing accessories that don't correspond with your primary stat(s), the boss vaporizes you then permanently deletes your SE account.

    Nah, make it so that the disrespect (toward the boss) shown by a player facing a boss with such inappropriate gear enrages the boss immediately and especially against that player. For the duration of the fight the player will generate several times the amount of hate than normal for the duration of the fight.

    and...
    Quote Originally Posted by Zigabar View Post
    Unless they're a tank, then it degenerates hate.
    which is an awesome suggestion that I agree with wholeheartedly.

    Additionally, Queuing with inappropriate gear could be seen as griefing since it immediately creates far greater potential for a wipe.

    Then we might see how long it takes for peer pressure to make people use appropriate gear.
    (1)
    Last edited by Kosmos992k; 01-11-2017 at 04:46 AM.

  10. #10
    Player
    Zigabar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    704
    Character
    Sanura Tsukishiro
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Kosmos992k View Post
    Nah, make it so that the disrespect (toward the boss) shown by a player facing a boss with such inappropriate gear enrages the boss immediately and especially against that player. For the duration of the fight the player will generate several times the amount of hate than normal for the duration of the fight.
    Unless they're a tank, then it degenerates hate.
    (2)
    A mentor stole my house, slapped me across the face, and raised my ping from 15 to 30. Literally unplayable.

    Quote Originally Posted by AriKitae View Post
    I would advise against the “you pulled it you tank it” shtick. Try diplomacy first. “Please allow me to pull the mobs.” [...] While the deeps is wrong for pulling ahead, you certainly aren’t right by not doing your job.
    #GetSelliBack2016

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