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  1. #11
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,251
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    I got The Hand of Mercy in 2015 shortly after HW launch, SMN was overpowered and I was getting 7-15 kills every match. If I'd farmed it now I'd switch to a bard, it has melee-quality LB every 90 seconds called Barrage, if you pop all buffs and focus a target with 70-80% hp (except tanks) you have a guaranteed kill.
    Machinist is good too with Between the Eyes wreckage every 2 minutes but it relies on target not being immune to stuns/binds and it's harder to play, especially on controller.
    I don't play black mage much but I guess Fire4-Fire 4-Firestarter should kill someone too.
    Melee is out of question unless you have a pocket healer.
    (0)
    Last edited by SuperZay; 01-11-2017 at 03:01 PM.

  2. #12
    Player
    Mirch's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Conjurer Lv 70
    Now that I think of it, why would you even make this thread lol, think simply, if you take the target hp up to 99.99% and he's still alive you simply "wounded" him, of course kill goes to whoever KILLS the target lol
    (1)

  3. #13
    Player Vaeria's Avatar
    Join Date
    Mar 2014
    Location
    Bastok/ S. Gustaburg...now and always.
    Posts
    402
    Character
    Devil Panzerfaust
    World
    Excalibur
    Main Class
    Archer Lv 80
    Since burst kills are being focused on here whereas I ment just death in general, regardless of how it was accomplished, I'll give an entirely different example.

    You're a smn whose relatively close to your team's flag. Youre just about to jump on your choco and trot off when a drg decides to try and ambush you. You spend the next 30 secs duking it out with him, clearly gaining the upper advantage (w/o either of you using a burst of any kind, just duking it out like 2 old men.) No healers around, no way for either of you to run away from imminent death, nothing.

    You're down to 24% hp...he's down to 2% hp. Unbeknownst to either of you, a ninja (who happens to be on your team) has been sitting there in hide the whole time. For w/e reason, he's decided not to lend you a hand the extire duration of this little brawl...who knows..meibe he's just eating popcorn and watching. But the minute he sees the drg get mortally low, he decides to jump in and grab the last hit. Is this right?

    If kills were % based on greatest amount done at ToD (w/in say 10 seconds), he, the nin, would still be acknowledged for the assist, but you, who did the most work, contributing to the kill, one you were completely capable of obtaining yourself, would still be awarded the kill.

    Now I already know at least 2 of you are gonna respond "Durrr.....da nin should still get the kill just because he got da last hit." But can you support this with any kind of rational, justifiable logic behind it? And *sigh* in before "Thats just how it goes."
    (1)
    Last edited by Vaeria; 01-11-2017 at 07:06 PM.

  4. #14
    Player
    TiaHariberux3's Avatar
    Join Date
    Feb 2015
    Posts
    708
    Character
    Empty Inside
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Vaeria View Post
    Now I already know at least 2 of you are gonna respond "Durrr.....da nin should still get the kill just because he got da last hit." But can you support this with any kind of rational, justifiable logic behind it? And *sigh* in before "Thats just how it goes."
    Sure its not nice but everyone "killsteal" in a match. There is no solution to it and the system is fine. Imagine we take your idea and the last 10sec dmg before dead is deciding the kill then what? I probably outdmg you with 1 or 2 procs on my blm in the last 10secs lol. The possiblity is even higher that you dont get the kill cause in the last 10secs is the moment where you already used your bursty skills.
    (0)
    Last edited by TiaHariberux3; 01-11-2017 at 11:44 PM.

  5. #15
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Sure, there are moments that definitely qualifies as a "true killsteal". But, in my experience, in most cases, people aren't going around only bursting mortally wounded pcs for the sole reason to kill-steal. I know that when I target low health players it's in order to secure a kill; not steal the kill. At the same time I think it's safe to say that most people get some satisfaction from that kill/rampage popup.

    SE already implemented assists. That is enough imo; it will never be 100% fair anyway. You could make some % system, still, there would be ways to abuse that as well.

    It's much more annoying when people stop bursting. I mean, when they assume it's a secured kill:
    "Oh, he is gonna die. I can stop damage now".
    or
    "Oh, someone is LBing him. I can save my burst now".
    No, even if there is a LB on the way, don't stop bursting.
    (1)

  6. #16
    Player Vaeria's Avatar
    Join Date
    Mar 2014
    Location
    Bastok/ S. Gustaburg...now and always.
    Posts
    402
    Character
    Devil Panzerfaust
    World
    Excalibur
    Main Class
    Archer Lv 80
    Well, I guess if the majority here are true team players who have no qualms about letting their teammates get the credit for their knifework...not much more to be said.

    Will let it die, but just kinda makes me think about a kid mowing the lawn on a hot day. He's got 95% of it done but stops to tie his shoe and catch a small breath. His brother steps out, picks up the lawn mower and finishes off the last 5%. While hes doing that, the father looks out the window and sees him and decides to award him with an icecream cone....while the sibling that did the 95% goes un noticed and gets nothing. Granted..the 2 are brothers, same family, but does that sound fair?

    As a side note, every now and then, i'll target a pet, eos, turret or w/e, sometimes mindlessly, sometimes because its just in my line of fire. I'll take it down from 100 to 10 without any assistance at all. Minute it gets to 8%ish...suddenly I see 3-4 people target it, which of course, gives no reward, but its just laughable to see the 'last hit' mentality in action.
    (1)
    Last edited by Vaeria; 01-12-2017 at 09:12 PM.

  7. #17
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Vaeria View Post
    .
    Was the brother doing it to snatch all the reward or secure the outcome? If he just did it only for a potential reward, he has a "killsteal" mentality. If he did it in order to finish the job, he did it to ensure the job was finished (you know, being nice).
    Those people jumping on low health target may as well do it with the intention to secure a kill (getting the kill is a bonus). To steal the kill is not the only intention to pick from here. That being said, I'm sure there are plenty of people who only do it for the kill. Still, the most important thing is to actually kill the target, so, imo, it doesn't really matter. You'd still get your assist reward (unless you play Secure or Slaughter. SE! pls add assists in Secure and Slaughter).

    One way KS can effect your team negatively is preventing others from getting battlehigh/fever. In that regard, kill assist could give highs/fevers as well. SE would need to adjust the requirements in that case.
    (1)

  8. #18
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,475
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    I've seen many not want the battle fever either way, since it marks their position on the map for all to see.
    Many would rather just go about killing in stealth.
    (0)

    http://king.canadane.com

  9. #19
    Player
    Murph's Avatar
    Join Date
    Mar 2011
    Posts
    39
    Character
    Khonor Murph
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Stop stealing all my kills!
    (0)

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