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  1. #1
    Player
    OranKells's Avatar
    Join Date
    Jul 2011
    Posts
    207
    Character
    Oran Kells
    World
    Hyperion
    Main Class
    Dark Knight Lv 100

    If we are going to have a jump potion can we put Stone Sky Sea on steroids?

    So I have mixed feelings about the Jump Potions. I don't want to rehash all of it but I am afraid of a large influx of poorly skilled players causing content to be dumbed down and lowering the bar for everyone.

    However I ALREADY feel like there is a sizable chunk of poorly skilled players that do this.

    So come Stormblood can we please PLEASE PLEASE have some method of filtering people out through skill and not simply item level.

    Maybe some XI style Maat's Cap Fights?
    SSS clearance grades?
    Anything?!
    (12)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Players already had low skill before the potions were invented. Content was already nerfed. Skip potions won't change that.
    (4)

  3. #3
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    Let's not fix what's already broken.
    Regressive_left_Balmung_post.jpg
    (3)

  4. #4
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by NolLacnala View Post
    Regressive_left_Balmung_post.jpg
    Ok you had your fun being cute, now say what you really feel. With actual words.
    (2)

  5. #5
    Player
    OranKells's Avatar
    Join Date
    Jul 2011
    Posts
    207
    Character
    Oran Kells
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    It's almost like that is the third line of my post.

    Almost.
    (13)

  6. #6
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Then what makes you think people can get good regardless?
    (2)

  7. #7
    Player
    ShinMetsu's Avatar
    Join Date
    May 2011
    Posts
    239
    Character
    Tetsu Kaiten
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by MilesSaintboroguh View Post
    Then what makes you think people can get good regardless?
    Why not just actually read his post?

    Quote Originally Posted by OranKells View Post
    So come Stormblood can we please PLEASE PLEASE have some method of filtering people out through skill and not simply item level.

    Maybe some XI style Maat's Cap Fights?
    SSS clearance grades?
    Anything?!
    Never said he expects ppl to get better than now
    (20)

  8. #8
    Player
    OranKells's Avatar
    Join Date
    Jul 2011
    Posts
    207
    Character
    Oran Kells
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Where did I say they would get good?

    I said I want there to be a bar to pass.

    Maybe a WoW proving grounds thing? Get silver or up to do Savage? Bronze to queue for Expert roulette?
    (16)

  9. #9
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by OranKells View Post
    Where did I say they would get good?

    I said I want there to be a bar to pass.

    Maybe a WoW proving grounds thing? Get silver or up to do Savage? Bronze to queue for Expert roulette?
    You are neglecting the fact Square Enix is a business. Restrictions such as these only serve to alienate players, all of whom pay a sub and might be less inclined to continue doing so if they are frequently gated behind "git gud" walls. That is partly why content is gated through ilvl. It masks the idea you aren't good enough yet by offering an easily obtainable improvement. Unfortunately, those ilvl restrictions haven't been steep enough in Heavensward, thus people have no real reason to improve.

    Put another way, you want the actual content to push people not an arbitrarily wall. Think of it like mass pulls. I'm perfectly happy to wipe even to just 3-4 mobs if the damage is high enough we just couldn't handle it. On the other hand, I am quickly bored when the devs place random gates to limit those pulls (looking at you Hullbreaker hard). Why? The first example has me struggling at a skill based level while the second is the developers basically telling "you can't do this because reasons."
    (0)
    Last edited by Bourne_Endeavor; 01-10-2017 at 04:14 AM.

  10. #10
    Player
    ShinMetsu's Avatar
    Join Date
    May 2011
    Posts
    239
    Character
    Tetsu Kaiten
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    You are neglecting the fact Square Enix is a business. Restrictions such as these only serve to alienate players, all of whom pay a sub and might be less inclined to continue doing so if they are frequently gated behind "git gud" walls.
    Yet the system he suggests comes from a MMO 10 times as successful as ffxiv?
    (7)

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