Looks like a chore list to me... >w>As people have mentioned, there are daily roulettes.
Other incentives to log in every day include:
Beast Tribe quests
Supply and Provisioning Missions
Squadron Missions
Mini Cactpots
Timeworn Map gathering
Daily Hunts
Reset 18-hour Retainer Ventures
Use 6 Levequest Allowences


I guess I'm torn. I like the idea of this, "Log in, get 5 points, spend it or save it," sort of system if it would grant access to Mogstation items. As a subscription based game, it feels like we really shouldn't have a Cash Shop to begin with. Having a means to alternatively acquire items from the Cash Shop feels like it would be a good alternative. Conversely I can also see why the idea of a, "Log in, log off," kind of reward system is unnecessary and a little pointless for a Subscription game.
Perhaps we're over thinking this? Maybe instead of tiers of rewards for time subbed, we'll get points for time subbed which could then be spent on Mog Station Items? No daily log-in requirement to get the points. 30 days = 30 points, maybe a Fantasia costs 15 points, a pot of dye costs 5 points, etc?
If you need daily incentive to log into the then maybe you don't really enjoy the game that much.
I totally agree, actually. Which is why I don't think adding one more tick to that list would improve anything. All a daily log in reward would do is cause people who don't already log in every day to start the game up and then immediately close it.


Lol at these people saying this kind of system doesn't belong in a subscription game, but people said the same thing about cash shops and here we are.
I think this would be a nice compromise on some things, to be honest. Nothing game breaking, just you log in so many days, can spend points on silly things like cash shop paints, or you get a 'Seasonal Item' voucher for one of those rewards of your choosing. It could help actively bridge the 'real life' money trade for dumb things like vanity that have since been relegated to the cash shop. FFXI has a similar system although a lot of their items actively work into their economy, doesn't have to be like that here.
Don't like the idea, and especially don't like the idea of bonus for streaks. IRL crap happens (power/internet outage, family/work obligations, etc) that can prevent a person from logging on - I'd feel punished with a streak system.
XI has a login reward system cause the game died off from what it use to be years ago. It did not have that system in or around it prime.

no
*grabs popcorn*
"Never forget 90k" - August 2013
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote



