Came here to ask about precisely this. I spent today trying to learn how to tank on an alt, and it's frustratingly mysterious. I'm really struggling to maintain threat, so I want to know what skills generate the highest threat. Why can't they list something like a "potency," as they do with damage or healing skills? If DPS and healing skills just said something vague like "deals some damage" or "heals some HP," it would be considered a bad joke. A tank's job is to generate enmity -- so let us know how much we're generating!

I just ran my Gladiator through Halatali, so there is a limited amount of skills I have access to. I want to know things like: "What generates more enmity, two Shield Lobs, or a Fast Blade > Savage Blade combo?" or "I assume Flash, being an AoE, generates less enmity on a per-mob basis -- but how much less?" Why does the core aspect of my role have to be a guessing game?

Quote Originally Posted by Launched View Post
It would help stop people complaining about being unable to hold aggro at low levels when they can see how strong Flash is, so I'm all for it. Here's an up to date list of the enmity modifiers:
https://www.reddit.com/r/ffxiv/wiki/enmity
Can anyone else speak to this? Are the numbers in this link accurate? If so, then clearly a couple of Flashes is objectively the best way to generate enmity, even against single targets (albeit costly) -- which is not intuitive at all. I would never have imagined this.