Quote Originally Posted by AtryxEtair View Post
If i understand correctly this thread is in regards to the main source of gaining experience points. If that means implementing a new system to balance it out an make it more entertaining i see no harm in talking about it.

By my last statement I meant by side quests that aren't a viable means of character progression but have the possibility to be entertaining. I didn't mean to confuse you. And now I am wondering how long a discussion can go on if the only two points of opinion/reason are if something is too high or too low while remaining with in those literal boundaries of discussion.

"I think it's too fast"

"I think it's too slow"

"I think it's juuuuuuust right"

<end of discussion (give or take a few pointless reasons for individual opinion)>
the remind wasn't toward you, I read your post and it stay within, the quest is also a part of it as well in the "addition note".

I borrows the last 2 line to remind because the post after your is off side topic, which is about NM and Dungeon