Ok. Now that that's over with. No thank you. The individual rate at which you level each class is more or less ok in my opinion. The aggregate rate (assuming this is still going to be a multi-class game) makes more sense in context.At the moment, if a player spends 2-3 days (1 week if you're lazy) with either a PL or party they'll get 1 class from 1-50 easily. I think that is to fast. I am not a hardcore player nor do I love grinding, but I do want it to require a decent amount of effort to level a class.
Instead of 2-3 days to a week with a party I'd prefer 2-3 weeks/class with a party. And for solo, it should be 3 weeks or 3+ weeks (it would depend on how many hours you have to play).
Addiction (Additional?) note:
1. Those time frames above are for ppl. who can play 4h/day
2. In addiction(addition) to this idea, I request more quests with exp. rewards to help those who play less than 4h/day so they can manage to get to 50 within the time frame (and ofc those who play more will lvl much faster)
that's all for this time.
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