Quote Originally Posted by Sephrick View Post
So what you're saying is that you'll play a game for five years once you have a character at cap?
Did you read what I said or just hit the quote button?

What I mean is if it takes longer to level up there's a greater sense of achievement, more appreciation of your journey to the cap, more time able to be invested in building your character, more practice playing and testing your class and it's abilities and more things to do, which ultimately leads to a more enjoyable, long-lasting play experience that keeps you busy over a much longer period of time.

Looking back I think they may actually need to make exp given about 1/3 or 1/4 what it is now, even then you still level damn fast. The point of how many years I played it was that originally the leveling was very, very slow and solely party based and I ended up playing the game for years despite this fact, lots of people did. Now I hardly log onto FFXIV, which began to happen after I capped all DoM/W classes.

When a game is easy, there's no sense of a challenge, it just makes it boring. The fact that it's been so easy to level up for a couple months now really makes me worry about the future of the game, and how new players and existing ones will view leveling as such an easy objective. I usually advocate every decision they make in reforming the game, exp and leveling rates, however, is something I strongly disagree with.