Page 2 of 21 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 234

Hybrid View

  1. #1
    Player
    Synfrag's Avatar
    Join Date
    Jun 2011
    Location
    Ul'Dah
    Posts
    377
    Character
    Syn Kazama
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Santa, all I want for x-mas is for people to stop re-creating every thread 3 times.

    Quote Originally Posted by Jynx View Post
    So telling people your opinion makes it so your talking for everyone?....Nice logic there.
    No, but asking the devs to make a change that would effect us all, will in fact effect us all, right?

    For the record, no to the OP's request. It's pretty silly to tell an MMO to reduce EXP because you are leveling too fast. Something you yourself have complete control of.
    (5)

  2. #2
    Player
    Mordain's Avatar
    Join Date
    Mar 2011
    Posts
    22
    Character
    Kelvin Novalmauge
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    The solution that appeases all groups is to leave it the same. This is a two-way door in which those who prefer content over grinding are given access to what they want while those who favor grinding are still allowed to do so at the pace they desire. If both parties can be equally appeased without a compromise then it makes zero sense to eradicate such a system.
    I agree with this in principle, but it ignores some basic human nature. One doesn't have to agree with people who find grinding for cap a sign of accomplishment, maybe because it doesn't seem like it is an accomplishment rather than a brainless chore. I happen to find grinding a chore, but I understand the people who feel it is currently an empty feeling to reach cap with so little effort. I wouldn't feel the need to call them names or wish their deaths because they think differently than me.

    If I want to play a qualifying round of a sport and my competition doesn't push me my victory seems empty. You can tell me I could just choose to score less goals, or run slower and get a finishing time that's closer to everyone else, but it doesn't change that I know it wasn't a challenge, so I don't feel I won as much as if I was truly pushed to win the competition. Wishing for a greater challenge isn't stupid. The problem here is that some people wish for more challenge and see reaching 50 as one such challenge, while others feel that reaching 50 is not the challenge they play the game for, but instead it unlocks the challenges.

    My recommendation? Two paths. One is the existing one where people can grind away in less than one week per class. The other should be something that takes longer due to higher risk, but offering incentive through useful rewards. Level-reactive instances, for example. Behests already adjust the level of the mobs based on a combination of the camp and the members participating, so the means already exist in-game. An instanced XP dungeon could do the same. Get your party together, whatever your level, and head in. Once you enter, the mobs spawn at a challenge relative to your level. Maybe you can even set a star-rating. But also give the player a star rating. I'm talking about a permanent 'badge-of-honour', so to speak. Not an item, but a rating that people can see when they check the player. The more challenges you do, the higher your rating. So when you check two level 50 Lancers and one has a 5-star rating and the other has zero, you have some feeling about how they got there. It doesn't give them better gear. It doesn't mean they're a better player, it's just something that those individuals can be proud of.

    Or if ratings aren't preferred, just raise the risk-to-reward ratio in such areas, making them a good place to farm and XP at the same time. Players who opt for the greater challenge come away with more marketable goods, and can better equip themselves and show off that way (though this wouldn't work under the existing market conditions).

    In any case, it's important to specifically avoid having unique items in these areas that you can't get anywhere else, because those who do not want the challenge will feel it is unfair that they can't get the items. Unfortunately, when people buy a video game they don't want to be told they can't have something in the game because it's for other people who work harder. Some game designs ignore these people, others (and FFXIV is among them) do not.
    (6)

  3. #3
    Player
    lamerider's Avatar
    Join Date
    Oct 2011
    Posts
    80
    Character
    Mr Sux
    World
    Behemoth
    Main Class
    Gladiator Lv 1
    hmm...im not PLer.. but i don't care if anyone PLing so easy..
    i don't PL because i don't need to PL..
    i don't know why PL should be nerfed , but..
    come on.. if someone wants leveling fast there should be a choice
    (0)

  4. #4
    Player
    SniperRifle's Avatar
    Join Date
    Mar 2011
    Posts
    639
    Character
    Sniper Rifle
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Pretty funny how so long ago there was a thread about 1-50 in a single zone. Now it can be done in a single zone in a single day. Yay SE you listened! ._.
    (5)

  5. #5
    Quote Originally Posted by Shneibel View Post
    where in the post say "I speak for everyone" ?
    You want exp overall reduced which means it affects everyone which means you're speaking for everyone in regards everyone supports this as they feel the same.

    I like a grind, however most people sadly want to be rushed to the level cap...it's just the sad nature of MMOs these days.
    (5)

  6. #6
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Elexia View Post
    You want exp overall reduced which means it affects everyone which means you're speaking for everyone in regards everyone supports this as they feel the same.

    I like a grind, however most people sadly want to be rushed to the level cap...it's just the sad nature of MMOs these days.
    call my idea as "grind" is a bit to hard

    4h/day * 28 days = 112 hours <---- not worth it to call grind
    (0)

  7. #7
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Shneibel View Post
    call my idea as "grind" is a bit to hard

    4h/day * 28 days = 112 hours <---- not worth it to call grind


    112 hours to make your real life successful :P

    (0)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  8. #8
    Player
    Caselia's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    163
    Character
    Milk Maid
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Elexia View Post
    You want exp overall reduced which means it affects everyone which means you're speaking for everyone in regards everyone supports this as they feel the same.

    I like a grind, however most people sadly want to be rushed to the level cap...it's just the sad nature of MMOs these days.
    Stating your opinion (with "I") is not speaking for everyone. She is clearly saying that she believes exp is to high (opinion) and that it should be reduced (opinion) and is giving suggestions on what she thinks SE should do (opinion). There is no indication of her saying "everyone, people, community," learn to read and don't try to change the context of her statements to match your argument because you know you're wrong.

    Edit: I also agree that the exp rates are a bit to high. Casual gamers? Screw casual gamers, games are meant for hardcore players (refer to old school games) and make it more time consuming. Yoshida stated himself MMO's are "games that you play for long periods of time" and from my experience grinding is part of that concept.
    (2)
    Last edited by Caselia; 11-26-2011 at 05:29 AM.

  9. #9
    Player

    Join Date
    Jul 2011
    Posts
    17
    Quote Originally Posted by Elexia View Post
    You want exp overall reduced which means it affects everyone which means you're speaking for everyone in regards everyone supports this as they feel the same.

    I like a grind, however most people sadly want to be rushed to the level cap...it's just the sad nature of MMOs these days.
    How is the OP stating his/her request and opinion in anyway shape or form saying that the OP believes their statement reflects everyone else's? I read a lot of these posts, and never said a thing, but felt the need to chime in here. Not only do I agree with OP, but i also believe you need to get your head straight for not only twisting the OP's words around, but for also doing so when you apperently agree.
    (2)

  10. #10
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Toosuave View Post
    How is the OP stating his/her request and opinion in anyway shape or form saying that the OP believes their statement reflects everyone else's? I read a lot of these posts, and never said a thing, but felt the need to chime in here. Not only do I agree with OP, but i also believe you need to get your head straight for not only twisting the OP's words around, but for also doing so when you apperently agree.
    I think this take on the OP stems from the notion that if you're going to make a suggestion that negatively impacts the entire player base, you need to assume most of them would support the idea. Which doesn't seem to be the case each time someone makes one of these threads.

    I really hope they do a players' poll after they start charging.
    (0)

Page 2 of 21 FirstFirst 1 2 3 4 12 ... LastLast

Tags for this Thread