A tick I have with 3.0 zones is the Wyverns and Amphiteres who are always flying while idle. Think they'd get tired and land, instead of flapping wings endless in a waypoint loop. Granted land-dwelling mobs are no more robust in idle animation, but when mobs are constantly flying when idle, breaks the immersion for me. Southwest region of Forelands, where all the Wyverns are, really obnoxious to me. Add some foraging animations or resting animations to open-world mobs when idle.

They do so for some beast enemies like beastman strongholds. Wish they did the same elsewhere - especially for flying enemies like wyverns and amphiteres.