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  1. #1
    Player
    Rhyku's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    223
    Character
    Estinien Wyrmblood
    World
    Tonberry
    Main Class
    Sage Lv 90
    Would be nice if sometime down the line, MSQ will involve some time travel back to the past. I'd really like to see how the Allagan empire was at the height of their power.
    (0)
    Achievement Unlocked: LOLGOON

  2. #2
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Honestly it's not just there that got mostly forgotten, they gave us Ishgard, and it's mostly empty. Most people stay in the old cities, and Idyllshire. It's like they failed to keep attraction to certain zones. I hope they learn from that in Stormblood.
    (1)

  3. #3
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by MilesSaintboroguh View Post
    I don't see spreading end game items over multiple locations being a better design than a hub. It just sounds like trying to force a population in multiple zones for the sake of making zones look not dead.
    More population dispensed over a more broader area, giving each area a special meaning, adding a bit more immersion to the game, that is otherwise overall lacking massively and arguably not even present.

    Each area is essentially a social hub, but the issue isn't the fact they're wasted, it's nothing is ever planted in them after we run through it, they could have just made the entire game instanced and avoided this entirely, loosely based off how Destiny handles it's maps. With the addition of PotD being the only thing added that has drawn a crowd in a older dead zone, having special vendors, quests, or even instances, has proven to be effective.

    The game could have very easily distributed the crafter/gather aspect of this game out into the open world rather having it inside the main city, this would have given each zone a special reason to go into. Wanna be a carpenter? Go to Quarrymill. A Miner? Little Ala Mhigo.

    If you can say you enjoying sitting in Idyll and doing everything from essentially one menu, by all means, enjoy it. But the fact still remains that the 98% of this gamesite zones really serve no purpose what so ever.
    (5)
    Last edited by Jetstream_Fox; 01-09-2017 at 06:29 PM.

  4. #4
    Player
    Gumbercules's Avatar
    Join Date
    Apr 2012
    Posts
    552
    Character
    Gumbercules Thesecond
    World
    Hyperion
    Main Class
    Miner Lv 80
    With the beast strongholds ive always felt like they coulda really benefited from fate style things like highbridge, but meant to be tackled by at the very elast 8+ ppl. It woulda allowed them to keep their 1.0 spot as leveling hot zones, and resulted in a nice creative use of the FATE system by doing something as simple as chaining FATEs together like highbridge with alternate pathing based on conditions (more random based though since in this case ppl would flock to the optimal path, so maybe affected by time of day, weather, etc) Pretty much taking over N than area "function" but in a way it gave you a choice of "what stronghold do I wanna hit?"
    (1)

  5. #5
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    I have to agree. It feel very hectic but at the same time feels dead.

    There's no much to do over there than gathering or a couple of hunts... It feels irrelevant to the world.
    (1)

  6. #6
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    ITT: "The game is on a decline because a random map that you go to for the MSQ at one point and some quests is empty. Also no dragons."

    But I mean like "Where are these dragons?". Some in instances? Because that's how XIV works. Did you also forget the numerous FATEs that have nothing but dragons? There's plenty in Churning Mists and Dravanian Forelands.

    Azys Lla isn't exactly wasted either... you're acting as if nobody goes there but I see tons of people there from time to time, doing:
    • Hunts
    • Gathering
    • Relic Quest
    • Sidequests
    • Triple Triad NPCs

    Just because you personally do not see anyone in the immediate vicinity, does not mean the area goes unused. That's just being ignorant.
    (4)
    Last edited by ErryK; 01-09-2017 at 10:10 PM.

  7. #7
    Player
    Mithrahn's Avatar
    Join Date
    Oct 2015
    Location
    The Federation of Windurst
    Posts
    94
    Character
    L'yuuyami Oschon
    World
    Hyperion
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by ErryK View Post
    ITT: "The game is on a decline because a random map that you go to for the MSQ at one point and some quests is empty. Also no dragons."

    But I mean like "Where are these dragons?". Some in instances? Because that's how XIV works. Did you also forget the numerous FATEs that have nothing but dragons? There's plenty in Churning Mists and Dravanian Forelands.

    Azys Lla isn't exactly wasted either... you're acting as if nobody goes there but I see tons of people there from time to time, doing:
    • Hunts
    • Gathering
    • Relic Quest
    • Sidequests
    • Triple Triad NPCs

    Just because you personally do not see anyone in the immediate vicinity, does not mean the area goes unused. That's just being ignorant.
    Is "Tons of people" about 1-20 people in the map at a time? Cause in an area that big, I wouldn't dare call it "tons of people".
    I dare you to wander around every single map for at least one hour or two and tell me how many unique names of player-character you can find in each map.
    (9)

  8. #8
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Mithrahn View Post
    Is "Tons of people" about 1-20 people in the map at a time? Cause in an area that big, I wouldn't dare call it "tons of people".
    I dare you to wander around every single map for at least one hour or two and tell me how many unique names of player-character you can find in each map.
    That still doesn't mean the map is empty? Which was the original point of the OP? So that kinda invalidates your post.
    (1)



    Baby, tell me, what's your motive?

  9. #9
    what's missing from Azya Lla that's in Coerthas West besides maps?
    (0)

  10. #10
    Player
    Mithrahn's Avatar
    Join Date
    Oct 2015
    Location
    The Federation of Windurst
    Posts
    94
    Character
    L'yuuyami Oschon
    World
    Hyperion
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by ErryK View Post
    That still doesn't mean the map is empty? Which was the original point of the OP? So that kinda invalidates your post.
    I can pretty much say the same about your post, the one I quoted in my previous post.
    You said that you see tons of people from time to time.
    1-20 people in a huge zone is not "Tons of people". Your post is invalidated just as well if you say mine is.
    Also, I have never once mentioned that any zone was "empty". I was only replying to your saying there have been "Tons of people".
    (4)
    Last edited by Mithrahn; 01-10-2017 at 04:53 AM.

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