i spent an eternity in azys la with fishing feat. many cruel big fish :0
i spent an eternity in azys la with fishing feat. many cruel big fish :0


Would have rather had an airship port/hub of some type in Azys Lla opposed to the idylshire Shayalan ruins hub. Hope we revisit Azys Lla to an extent we did Coerthas late 2.55. So underused indeed.


A tick I have with 3.0 zones is the Wyverns and Amphiteres who are always flying while idle. Think they'd get tired and land, instead of flapping wings endless in a waypoint loop. Granted land-dwelling mobs are no more robust in idle animation, but when mobs are constantly flying when idle, breaks the immersion for me. Southwest region of Forelands, where all the Wyverns are, really obnoxious to me. Add some foraging animations or resting animations to open-world mobs when idle.
They do so for some beast enemies like beastman strongholds. Wish they did the same elsewhere - especially for flying enemies like wyverns and amphiteres.


They could probably do that for the XIV original enemies, but since most of XIV's bestiary models are recycled from XI, XII and to a lesser extent XIII they're just doing their animations like they would do in the games they've come from.
But I don't know a thing about game design so they might be able to do something like that regardless where they came from.
In Mobius Final Fantasy for a Treant's (XIV version) break/rest animation they just put its dying animation on loop so its entirely possible.



I feel there is a lot more they could do with the open world.
In 1.x we had things like beastman strongholds with really challenging NM's / Gate guards and the boss was always waiting behind the final gate. He took an alliance to take down. Dropped extremely useful gear.
We also had these things called "Fraction Leves" which was a very difficult set of leves. The leve would spawn random NM that your full PT (or more, alliance usually) would take down..and then when you turn in the reward, the NPC would offer you a higher tier NM leve with very rare and useful gear rewards.
Such a shame none of this is in the game any more, it would be a great way to bring some use and life to these dead zones. Yoshida had a lot of fantastic ideas in 1.x, and for some reason does not use them now.


I'm assuming you have evidence to show the game is on the decline? and if you truly feel this way just unsub what's stopping you?.This game is suffering and wants it to be put out of its misery, the sub numbers show that its on a decline. The fact that content has to be extended just to keep the game alive, shows that the content made is only good for a few hours of play.
if 3.5 was any good it would last us until 4.0, but they have to cut it in half and release the other half of it later in march to keep people coming back. Everyone knows just like every patch before, 3.5 will get boring in a few hours, but they have your sub money for that month so its good enough for them.
I'm still waiting to see what happens with the Gration and the new Garlean emperor ever since Shiver froze it's engines. With as much time that has gone by, I would think they have defrosted by now. The whole thing with the Gration was just kinda left behind.

This is one of the top things they can do with the zone, because honestly....leave the garleans idle in a giant Allagan playground, and they'll probably find some toys buried in the sand box. Unfortunately this probably won't result in more than a few MSQ scenes and the zone will be as dead as ever. Maybe the Gration could be removed from the map eventually, but I maybe recall there was a Sightseeing Vista on top of it? That usually indicates something is a permanent fixture in a zone. Lore wise it makes sense that Azys Lla is dead. It's been unavailable for so long that whoever created Aquapolis and all the buried maps apparently never had access to it. There aren't any common gathering points there yet, although with Diadem coming down for remodeling this would be a PERFECT chance to nudge people into the zone with sphalerite and royal mistletoe farming. 90% of the action in the zone right now is the Adamantite node popping every 36 minutes. The zone seriously needs some love. Maybe even additional aetherytes.


as of 3.4
it shows how many players cleared said patch
more in the link below
https://www.reddit.com/r/ffxiv/comme...for_34_is_now/
Why not unsub? I did and came back to the same thing. Criticism is a good thing I want this game to be better than the current games that have my attention and money, I probably wont sub again for the next patch and if 4.0 is the same formula, not gonna buy it.
Last edited by LalafellDown; 01-09-2017 at 09:22 PM.



More correctly, it shows how many characters have completed the main scenario quest to the point where they get a certain minion, which is a prerequisite to be found in the lodestone.
I'm personally accounted for 3 times in the 3.3 progression line and not once in the 3.4 progression line for that reason. I do advise people to follow the reddit - it's has some interesting background information and historical comparisons. But that's something to be discussed in a different thread.
As for Azys Lla, well...they did miss a lot of opportunities, but honestly? The zone itself is just background noise from airspace. Doesn't look as pretty as the background noise in Fore- or Hinterlands, admittedly, but uhm...I haven't seen much of it anyway since I just fly over everything once I have it unlocked and it might as well just be a loading screen background while I zoom in to wherever I need to go.
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