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  1. #1
    Quote Originally Posted by Sephrick View Post
    Basically they used an engine optimized for an offline game. It's why FFXIII was such a beautiful, fluid game but XIV is a laggy mess. Crystal Tools just wasn't made to be pulling resources off a sever.
    Actually, it's because of the serverside interface is why XIV is a laggy mess. If the interface itself was clientside it wouldn't be as bad as it is, because that would mean even XIII/XIII-2's and Versus XIII's interface would lag to high heaven, since pulling resources from a server is no different from pulling resources off the disk, both are essentially the same process.

    Quote Originally Posted by Jinko View Post
    SE used the PS2 limitation a lot in FF11 and this server thing is basically the same IMO.
    Serious question: Do you even know the specs of the PS2? That it was released in 2000 and 2001? Do you know that an MMO requires quite a bit more than an offline title? Only people who can't see it from both perspectives will find anything an excuse.

    "Oh we can't do 16 bit graphics on the Famicom/NES and we're pretty limited in color palette..."

    "NO THAT'S EXCUSE STOP MAKING EXCUSES!"
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  2. #2
    Player
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    Quote Originally Posted by Elexia View Post
    since pulling resources from a server is no different from pulling resources off the disk, both are essentially the same process.
    Except that your disk doesn't sit half a planet away, separated by shitty servers.
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  3. #3
    Quote Originally Posted by Soukyuu View Post
    Except that your disk doesn't sit half a planet away, separated by shitty servers.
    Heh, this again? It's been proven with FFXI that distance doesn't matter. I was even able to play Rift from outside of the US just fine.

    What matters is if your game and servers are optimized, XIV, which SE THEMSELVES admitted, is not.
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  4. #4
    Player
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    Quote Originally Posted by Elexia View Post
    Heh, this again? It's been proven with FFXI that distance doesn't matter. I was even able to play Rift from outside of the US just fine.
    even with a latency of over 800ms? I once played a game which had 1400ms latency and it was a lot worse than FFXIV, with client side UI. Distance may not matter, latency does.

    And a latency of some ns (SSD) or ms (HDD) is still a lot less than the 400ms i have now.
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