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  1. #1
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    About server design

    I was wondering since we are getting more and more of "this can't be implemented because of server design, you'll get it in 2.0"... Did the old team really make a game and servers where they couldn't implement basic stuff like a proper AH/market system, a delivery system (the list goes on), even a year after launch ?

    Or is it simply too difficult and what we are expecting for the year to come is a Primal battle, some Seventh Era content (usual Imperial assault on X camp ?), some crafting/spiritbonding/materialising/melding/breaking gear just to be able to do the same thing when better gear comes with the next patch, and instanced raids/strongholds where the gear are (or will be) less interesting than their crafted counterparts... This every two or three months ?

    I am truly willing to pay for this game when it comes to P2P but I would rather have them admit that we will eat artificial content for a year while funding a part of their game's dev than telling us they're doing everything possible to keep us entertained until 2.0. The game is still far from entertaining and I'm not saying that because we're working on timesinks to get gears that will become outdated after two months...

    Heck I enjoyed more spamming Dynamis every three days for two years to get a stupid Duelist's Chapeau than doing Ifrit every 15min and dropping nothing out of 50~100 runs. I know they're changing the drop system but they could've simply changed it to what it is in instanced raids. I guess they would rather have us waste time on this, that is their mean of entertainment.
    (1)

  2. #2
    Player
    TheFatHousecat's Avatar
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    Mar 2011
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    710
    Character
    Deepening Shadow
    World
    Balmung
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    Warrior Lv 70
    Quote Originally Posted by Vanfrano View Post
    I was wondering since we are getting more and more of "this can't be implemented because of server design, you'll get it in 2.0"... Did the old team really make a game and servers where they couldn't implement basic stuff like a proper AH/market system, a delivery system (the list goes on), even a year after launch ?
    Unfortunately, yes.
    (0)

  3. #3
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Did the old team really make a game and servers where they couldn't implement basic stuff like a proper AH/market system, a delivery system (the list goes on), even a year after launch ?
    Nobody says they couldn't, now they simply don't have to since they are remaking the servers from scratch.
    (2)

  4. #4
    Player
    Sephrick's Avatar
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    Mar 2011
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    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Basically they used an engine optimized for an offline game. It's why FFXIII was such a beautiful, fluid game but XIV is a laggy mess. Crystal Tools just wasn't made to be pulling resources off a sever.
    (2)

  5. #5
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    Character
    Jinko Jinko
    World
    Moogle
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    Arcanist Lv 80
    I actually think its become their one stop excuse for everything, its more likely "we can't be bothered to spend all this time making X feature work when we only have to rip it out in 9-10 months time"

    SE used the PS2 limitation a lot in FF11 and this server thing is basically the same IMO.

    It's much more likely that the exsisting code is so bad that they are having a hard time changing things without it causing issues elsewhere.
    (4)

  6. #6
    Player
    Soukyuu's Avatar
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    Mar 2011
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    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Agree with you, Jinko.

    Quote Originally Posted by Sephrick View Post
    Basically they used an engine optimized for an offline game. It's why FFXIII was such a beautiful, fluid game but XIV is a laggy mess. Crystal Tools just wasn't made to be pulling resources off a sewer.
    What I read because of your typo. lol.
    (0)

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  7. #7
    Player

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    Mar 2011
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    Indeed that is what I'm thinking too, Jinko.
    (0)

  8. #8
    Player

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    Mar 2011
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    Gridania
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    Here's your problem :

    The game is still far from entertaining
    I mean really if a game is not entertaining, at least in some ways for you, then what's the point in playing? Wouldn't it be better to quit for a bit and come back later one?

    SE will not admit something like "you'll eat artificial content for the upcoming year while we keep charging you". Just deal with it :x

    There is just no point for SE to fix certain things now, faster and more realistic to add them straight to 2.0.
    (2)
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

  9. #9
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jinko View Post
    I actually think its become their one stop excuse for everything, its more likely "we can't be bothered to spend all this time making X feature work when we only have to rip it out in 9-10 months time"

    SE used the PS2 limitation a lot in FF11 and this server thing is basically the same IMO.

    It's much more likely that the exsisting code is so bad that they are having a hard time changing things without it causing issues elsewhere.
    Sounds plausible. Whatever the issue, I hope they resolve it faster.
    (0)
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  10. #10
    Player
    indira's Avatar
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    Mar 2011
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    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    thanks to them making it on the P.O.S. PS3 now were locked to that things specs, the pc game will be forever gimped.
    (1)

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