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  1. #11
    Player
    Madrone's Avatar
    Join Date
    Aug 2013
    Posts
    101
    Character
    Madrone Damodred
    World
    Leviathan
    Main Class
    Conjurer Lv 60
    I wouldn't worry about the queues. Career tanks and healers still need to level up too. You'd queue like trials, expert, amd maybe guildhest roulettes, doing fates while waiting. Then the rest of the day you'd queue potd which can ignore roles. Maybe you'll be able.to do dungeons with your squadron. After reaching 6o, MSQ and side questing/exploring while queued for the same roulettes or level appropriate dungeons.


    We've seen maybe around 20% of RDM skill animations. It could still make use of an enchanted blade (as a constant melee damage buff like NIN poisons) as a neat and tidy way to make all of its damage driven by INT and magical. It could have a few MYS skills mixed in like say an oGCD Drain Blade or Osmose Blade cooldown, or really any elementally charged weaponskill...

    Too much missing info to rule it out yet IMO, but given the descriptions we've been given, it sounds like it'd be a very minor thing if any MYS elements are present at all.


    I really like seeing people explain how there needs to be a balanced number of x type jobs, and we're short one of these so the next job will be that type. They must come from non-Final Fantasy games mostly, because there aren't many tank or healer jobs, and the dev team has shown us they have trouble balancing jobs in these roles so far. We're at a point where we have some of everything and anything can be added. But we'll probably be getting mostly DPS from now on, of whatever subtype. It'd come down mostly to what makes sense for a given iconic job, with some room for twisitng a bit (like tank DRK bc heavy armor) or mish-mashing 2 jobs as one (like RNG/BRD and THF/NIN).
    (2)
    Last edited by Madrone; 01-08-2017 at 12:27 AM.

  2. #12
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    So I'd love a Mystic Knight, been my favourite class for basically ever. However, doesn't the pugilist/monk already sortof infringe on this teritory with it's fists of earth/wind/fire? It isn't like red mage not having it saves the class from "elementally charged weapon" redundancy.
    (0)

  3. #13
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Maybe Mystic Knight could be whatever the heck Alisaie is.
    (1)

  4. #14
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,356
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Fluffernuff View Post
    "-need-" has nothing to do with it.SE has... "hinted" at multiple jobs being released in HW, be it 2, 3, whatever. maybe we dont "-need-" any more, but we are getting them. so the forums have been abuzz about speculating what they could be and why.
    I am quite aware of that and that is the point that I have been making in every post .__.

    The game doesn't make that distinction? Yes it does! Ranged Physical and Ranged Magical have different LB and the devs when comparing don't usually lump them all together. They share a queue slot but other than that, they usually are not all lumped together. Heck, there's even mechanics in VA that makes Ranged Physical/Mage choose a different target based on physical vs ranged.
    (1)

  5. #15
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    The thing is, if they add 2 DPS what about Duty queue ?
    Everyone will want to try those new ones, at least when they are out and when it was not really a probleme with HW cause one of each, we'll end up with huge queue times oO
    (1)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  6. #16
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Celef View Post
    The thing is, if they add 2 DPS what about Duty queue ?
    Everyone will want to try those new ones, at least when they are out and when it was not really a probleme with HW cause one of each, we'll end up with huge queue times oO
    2.X did not have very much non-role based content. PotD and possibly Diadem should make things easier.
    (2)

  7. #17
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Saccharin View Post
    Anyway, I dont think we need new tanks, or new healers.
    Yeah, forget those guys. Boring roles anyways right?

    I got so sick of hearing this, we don't need more of anything! The game would be in a fine state since the original ARR jobs, adding more jobs is to keep variety rolling which there is plenty of for DPS and to keep people hooked to their existing roles.

    I've heard melee's want a new DPS and I also think they 100% deserve a new job, but most would just stay on their current melee if one didn't get added. Meanwhile tank players are very willing to jump boat if a new cool melee DPS comes out, cough cough SAM cough cough. I for sure will be off specing SAM if it does come out as melee DPS and doing DF stuff with it, while raiding as Tank still. I can wait in queue as well, got plenty to do.
    (3)

  8. #18
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    2.X did not have very much non-role based content. PotD and possibly Diadem should make things easier.
    Yes because nothing is more exciting in a new expansion than being forced into last expansion's content in order to level from 60-70. Doesn't solve how they will be halted from progressing the Main Story because it'll be locked behind dungeons every few levels.

    If they care at all about the health of this game, they will not release only DPS for an expansion. There's a reason why every expansion of WoW's that released a new class made sure that class had a tank spec, and we know that Yoshida and his team very much pay attention to Blizzard's successes and mistakes.
    (3)

  9. #19
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Shippuu View Post
    Yes because nothing is more exciting in a new expansion than being forced into last expansion's content in order to level from 60-70. Doesn't solve how they will be halted from progressing the Main Story because it'll be locked behind dungeons every few.
    Exactly. I think when a new expansion comes out... people don't want to go back to old content for a while, this would make a terrible launch on a shinny new expansion filled with new content.
    (1)

  10. #20
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Shippuu View Post
    Yes because nothing is more exciting in a new expansion than being forced into last expansion's content in order to level from 60-70. Doesn't solve how they will be halted from progressing the Main Story because it'll be locked behind dungeons every few levels.
    Not everyone is going to jump to the new jobs first and not everyone will try to level the new jobs 60 to 70 with the MSQ. A large amount of the queue jam with the new jobs at launch is going to be in 50 to 60 content just like how much of the queue jam in HW was in 30 to 50 content. Roleless content, the possibility of running dungeons with squadrons and changes to how chocobos function should spread out the player base much better than HW's "only way to level is with dungeons or FATEs" system.
    Quote Originally Posted by Katana190 View Post
    Exactly. I think when a new expansion comes out... people don't want to go back to old content for a while, this would make a terrible launch on a shinny new expansion filled with new content.
    RDM and any other new jobs are starting at level 50 not the current cap of 60 (unlike Blizzard which put their new classes directly into new content). Anyone leveling the new jobs will be leveling with "old" content first.
    (2)
    Last edited by Ultimatecalibur; 01-07-2017 at 07:05 PM.

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