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  1. #1
    Player
    redmage's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    393
    Character
    Topheru Jopheru
    World
    Excalibur
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Alerith View Post
    You sir, have singlehandedly changed my entire opinion and I am now in full support of this. Purple/White PLD AF....

    /drool
    Haha, glad to hear =D But yeah, I absolutely understand how a lot of other folks feel that the iconic designs/colors are something that should be kept and in a way very sacred to the series. Still, I'd be lying if I said I wouldn't dance a little jig if SE ended up allowing us to color AF/Job armor, hehe.

    Either way, I'm just glad they finally fixed the dyeing system in the game and looking forward to playing around with it soon! Armor dyeing is one of my favorite features from any MMO.

    Also, I too would love to see tiered-armor and not just recolors. The designs so far for the Job armors is fantastic!

    Quote Originally Posted by Arcell View Post
    http://i1228.photobucket.com/albums/...ard/mnkpug.jpg

    http://i1228.photobucket.com/albums/...ierard/pld.jpg

    feel free Someone I know found these pictures out in the vast expanses of the internet, they look rather unfinished though. Leaving the character in question's name out of it for obvious reasons though.
    NICE! Thanks for sharing this, Arcell! The Monk armor piques my interest because the body piece is white... however I believe in the 2.0 screenshot, it looks as though it's all yellow like in the concept art. Could it be that we can indeed have different colors? Still, very cool!

    The Paladin armor you linked to is interesting too. I don't believe I've seen that design before, and it doesn't seem to fit with the concept drawing.
    (0)

  2. #2
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    I'm fine with either decision, but I think I like the idea of tier armors more. Yoshi said himself he wants to phase out equipment every three months. Would make sense to make tier AF armor.
    (1)

  3. #3
    Quote Originally Posted by Velhart View Post
    I'm fine with either decision, but I think I like the idea of tier armors more. Yoshi said himself he wants to phase out equipment every three months. Would make sense to make tier AF armor.
    They could go the Empyrean route and just let you upgrade it in x way every time it's 'phase out' time. I'd have said just let you +1 - +x it through quests or new raid material but that would be too FFXI like and people would be crying pools of blood..messy messy.

    Though I think AF gear would be exempt from the 'phase out' rule, since it would be gear tailored specifically for classes/jobs. (Jobs I believe?)
    (2)

  4. #4
    Player
    Join Date
    Mar 2011
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    Limsa Lominsa
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    1,244
    Quote Originally Posted by PrettyPrincess View Post
    Will we be able to choose what color we want our AF gear to be?
    I actually really like this idea, it would give the game some flavor by not seeing everyone run around in the same color gear all the time, because once AF is out people will probably wear that majority of the time unless they have a better piece of gear that is doubled socketed (Or the itemization of the AF sucks)

    Quote Originally Posted by redmage View Post
    I'm definitely hoping we're allowed to dye Job armors as well! Though, I will say, I do understand how some may feel that seeing White Mages in anything other than white-colored clothing to be a bit strange at first. Still, for me, the red accents is the biggest and most important part of a WHM design. I did a quick color mock-up for WHM, MNK, and PLD.



    The example at the end shows what a possible mixing and matching may look like (I wasn't sure if the hood was the actual head piece or if it's part of the body piece). Now, a blue-colored cloak may not exactly seem very WHM, but I think shape/silhouette and design will make up for that. Each Job armor has very unique and recognizable shape/design that I feel color won't distract from.

    MNK:


    Not pictured in this picture are the pauldron pieces, but still, a very strong and recognizable silhouette.

    PLD:


    It's interesting to note that in Japan, the Paladin is actually called Knight. So I personally see no problem in seeing one in dark-colored armor.

    I do so hope SE will allow us to customize color for Job armors. I think it'd be fantastic to have that option there for those who want it and of course, for those who enjoy the traditional and classic colors to choose that as well. If it bothers you too much, you're of course welcome to not party with that yellow-clothed WHM or that pink-clad BLM... but I'd hope the community would never come to be like that.
    EPIC!
    (5)
    Last edited by Dargoth_Draconia; 11-26-2011 at 02:19 AM.

  5. #5
    Player
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    Mar 2011
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    Artifact Armor is Just that, Iconic Armor that classes wore in previous FF titles, Since they have a way they're supposed to look, they most likely won't come in multiple colors, but why does it matter? you'll out-grow it and replace it with a craft-able colored armor in no time.
    (2)

  6. #6
    Player Alerith's Avatar
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    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    While I understand that AF armor has traditionally come from quests....Has it been stated this is how it would be in XIV?

    From what I can remember, Yoshi said that job skills would come from quests. But honestly, couldn't we be looking at a completely new crafting line of armor and weapons?

    Craftable, materia socketable, Paladin only armor. It's not out of the realm of possibility...
    (0)

  7. #7
    Player
    Synfrag's Avatar
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    Jun 2011
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    Ul'Dah
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    377
    Character
    Syn Kazama
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I like the idea of dyeing the gear but I doubt it will be possible. Also I know it's just semantics but it is not "AF", that was XI.
    (0)

  8. #8
    Player
    Arcell's Avatar
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    Mar 2011
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    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Well XI didn't have a multi-layered Class -> Job system so the conventions used there may not hold true for XIV. There's really no precedent for this kind of a system for FF. There have been Jobs -> Other/Advanced Jobs but they're generally completely separate.

    Considering classes and jobs are linked more intimately, it's hard to tell how it's going to work out. When a class progresses in level, it indirectly increases the power of the job (stat wise at least). Job progression is kept separate from the class though as it is done through a series of quests/missions.

    Considering this, there would need to be as many job sets are there are class sets to keep up. Otherwise given enough time the class armor will overcome the job armor stat wise. However after a certain point, I can't really see using the classes. From what I've seen so far with the skill lists, it seems like you get the job skills on top of whatever class skills the job comes from. The WS combos for jobs that branch off of classes lead me to this conclusion.
    (0)

  9. #9
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Arcell View Post
    Well XI didn't have a multi-layered Class -> Job system so the conventions used there may not hold true for XIV.
    It's really not that different when you get down to it though.

    Especially in armour terms, you can either wear it, or you can't.

    Classes won't have any effect on the colour of armour either.

    However after a certain point, I can't really see using the classes. From what I've seen so far with the skill lists, it seems like you get the job skills on top of whatever class skills the job comes from. The WS combos for jobs that branch off of classes lead me to this conclusion.
    It's a whole lot more than just skills though, stats will change dramtically, as will traits.

    If anything it'd going to be there other way round, which could end up meaning job specific gear may become more suaght after down the road.
    (0)
    Last edited by Jinko; 11-26-2011 at 04:18 AM.

  10. #10
    Player
    NoctisUmbra's Avatar
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    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I'm much more concerned with what the stats on them will be and whether or not they will be U/U. Will they be meldable?

    On one hand I hope they will be better suited for their respective job at Lv 50 than any crafted gear with even up to 3 materia, but on the other hand the con of that being everyone looking identical when on the same job can be upsetting.

    First and foremost I'd want the stats to be very exceptional as to be preferred over crafted gear, and should it turn out as such then I suppose the ability to dye them different colors would take care of that con.

    If they do let us dye them though, I would hope for the colors to be limited to a certain palette. Seeing a black mage in pure white gear and a white mage in very dark colors would be somewhat... off-putting.

    In the end, no big deal though. Just my opinion. Choices are always nice.
    (0)

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